Rev |
Age |
Author |
Path |
Log message |
Diff |
340 |
4524d 23h |
spiker |
/highres/sprites/ |
Shotgun tweaks |
|
339 |
4525d 15h |
spiker |
/highres/sprites/ |
|
|
338 |
4525d 15h |
spiker |
/highres/sprites/ |
|
|
337 |
4525d 18h |
spiker |
/highres/sprites/ |
|
|
336 |
4525d 19h |
spiker |
/highres/sprites/ |
shotgun |
|
335 |
4538d 9h |
leod |
/highres/ |
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor |
|
334 |
4538d 19h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
332 |
4539d 10h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
330 |
4541d 4h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4541d 9h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4544d 12h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4545d 14h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4545d 16h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
324 |
4546d 5h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4546d 9h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4546d 11h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4546d 16h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4549d 5h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4549d 5h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4551d 7h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|