Rev |
Age |
Author |
Path |
Log message |
Diff |
242 |
4924d 19h |
nightfright |
/ |
Improvements for #817/818 (forgot those during last commit) |
|
241 |
4925d 9h |
nightfright |
/ |
Added: #1200; Modified: #842, 1053 (by empyrock) |
|
240 |
4926d 8h |
nightfright |
/ |
Pipes (618, 670) and alternate reactor (620) by empyrock |
|
239 |
4934d 7h |
nightfright |
/ |
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock |
|
238 |
4935d 15h |
nightfright |
/ |
Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion |
|
235 |
4942d 7h |
nightfright |
/ |
empyrock modifications from Mar 28 |
|
231 |
4946d 16h |
nightfright |
/ |
Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup |
|
230 |
4947d 7h |
nightfright |
/ |
Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock) |
|
229 |
4948d 7h |
nightfright |
/ |
Re-added (after rename): 249_d, 250_d/s, 746_n/s |
|
227 |
4948d 7h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch) |
|
223 |
4949d 5h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock) |
|
222 |
4950d 6h |
nightfright |
/ |
Fixing messed up #220 commit, part 2 |
|
220 |
4950d 7h |
nightfright |
/ |
Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing) |
|
189 |
4996d 5h |
nightfright |
/ |
Updated: #1210 (model fix), E2L2.mhk |
|
174 |
5054d 7h |
nightfright |
/ |
Fixed: #345_s (tga -> png) |
|
162 |
5118d 15h |
nightfright |
/ |
Added: #699 (d/n/s) |
|
160 |
5137d 8h |
nightfright |
/ |
Modified: #742_d/n/s |
|
157 |
5147d 5h |
nightfright |
/ |
Added: #227_d/n/s, 502_d/n/s |
|
156 |
5161d 7h |
nightfright |
/ |
Modified: #781_d, 782; removed gloss effect for #814 |
|
152 |
5166d 8h |
nightfright |
/ |
Modified: #293_d, 301, 305, 360, 361, 363, 4130-4133_d |
|