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727 1673d 21h leod / UNIX newlines for *.def, *.mhk, *.txt  
726 1674d 0h leod /maphacks/ Maphacks : tile comment consistency fix #3  
722 1720d 20h leod /maphacks/ ...Finally: rearranging maphack tokens for great justice!  
719 1731d 0h leod /maphacks/ Maphacks : move up 'Author' entries in *.mhk  
643 3792d 3h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
640 3842d 0h leod / UserMapHacks: big update  
606 4004d 6h leod / Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base
 
591 4060d 21h leod /maphacks/ UserMapHacks: Duke 3:16, Lost City, SnowBase, and more; MHK reviews  
549 4114d 23h leod / 2013 Models update by Tea Monster : Cycloid, Duke, frozen Duke. (Frozen Duke model is technically wrong, but looks very icy.)
3240-3249 PNGOUT-optimized (alpha channel removed)
UserMapHacks: Castle Quest, MHK reviews
 
495 4248d 1h leod /maphacks/ UserMapHacks : WGCity, TTA2, Undesire, NBCBP, WCTime, and more

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There seems to be a light at the end of the tunnel...