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Rev Age Author Path Log message Diff
727 1673d 20h leod / UNIX newlines for *.def, *.mhk, *.txt  
716 1739d 2h leod /maphacks/ Maphacks : move up 'author' entries in *_mhk.def  
691 3094d 0h leod / signs/switches : use some skins as testures if possible (130,131,170,171,4441,4442,4473;
UserMapHacks: def/mhk updates to support NightFright's Addon Compilation v3.0
 
660 3637d 18h leod / *** Maphack DEF tokens implemented as of EDuke32 r4484 ***
If r4484 or newer doesn't (yet) work for you, try my r4495 backport:
http://forums.duke4.net/index.php?showtopic=3513

UserMapHacks: Support Nightfright's Addon Pack (part 2)
(for already available maphack counterparts)
 
643 3792d 2h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
510 4189d 2h leod / UserMapHacks: Infestation in Time Revisited v1.5 completed; MHK reviews  
504 4229d 23h leod / tiles 0879 / 0880 by Steveeeie (880 rotated by 180 degrees, scaled)

UserMapHacks for DukePlus
 
499 4239d 22h leod / Scale down Polymer HRP pistol and shotgun pickups to reduce clipping into nearby walls and objects.

Move some maphacks
 
481 4309d 0h leod /maphacks/ UserMapHacks : Infestation in Time Revisited Ep.1+2, Rush Back, XXXmas98  
479 4312d 22h leod / 3DRealms maphacks rearranged  
473 4316d 20h leod / 1.3D maphacks: Fix Polymer lighting  
464 4318d 22h leod / 1.3D maphacks : only four maps actually differ from ther Atomic counterparts - lots of renaming  
461 4319d 20h leod / tile0052 (Health Bottle aka Sixpack) by Steveeeie (full size); old version moved to pickups_polymost  
454 4320d 19h leod / Polymost : use 4274_d.png; Minor maphack stuff  
451 4323d 20h leod / Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise)  
435 4342d 21h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info