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Subversion Repositories
duke3d_hrp
(root)
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E3L11.mhk
@ 597
– Rev 0
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507
4158d 4h
leod
/
Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh!
466
4263d 4h
leod
/
1.3D maphacks: done; E1L1.mhk: fix clipping multiplayer shotgun
412
4373d 2h
leod
/
Maphacks: add line feed at the end of *.mhk files
hrp_extract.sh: Attrition<>Polymost HRP compatibility patch to prevent EDuke32 crashes. (Current Attrition: 1.40; current EDuke32: r3146)
292
4645d 9h
nightfright
/
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)
256
4928d 13h
nightfright
/
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)
253
4932d 4h
nightfright
/
Updated: E1l7.mhk, E1L8.mhk, E2L10.mhk, E2L11.mhk, E3L10.mhk, E3L11.mhk (Polymer lights by Micky C)
10
5507d 5h
parkar
/
Merged the last changes from the old HRP svn repository.
Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
5
5645d 2h
parkar
/
fixing case on mhk.