292 |
4574d 5h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
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/highres/textures/0707_7_d.png /highres/textures/0708_7_d.png
/E1L1.mhk /E1L2.mhk /E1L3.mhk /E1L4.mhk /E1L5.mhk /E1L6.mhk /E1L7.mhk /E1L8.mhk /E2L1.mhk /E2L10.mhk /E2L11.mhk /E2L2.mhk /E2L3.mhk /E2L4.mhk /E2L5.mhk /E2L6.mhk /E2L7.mhk /E2L8.mhk /E2L9.mhk /E3L1.mhk /E3L10.mhk /E3L11.mhk /E3L2.mhk /E3L3.mhk /E3L4.mhk /E3L5.mhk /E3L6.mhk /E3L7.mhk /E3L8.mhk /E3L9.mhk /E4L1.mhk /E4L10.mhk /E4L11.mhk /E4L2.mhk /E4L3.mhk /E4L4.mhk /E4L5.mhk /E4L6.mhk /E4L7.mhk /E4L8.mhk /E4L9.mhk /highres/screen/menu/2492_ver.png /highres/sprites/pickups.def /highres/sprites/pickups/0021_pistol.md3 /highres/sprites/pickups/0023_rpg.md3 /highres/sprites/pickups/0024_freezer.md3 /highres/sprites/pickups/0025_shrinker.md3 /highres/sprites/pickups/0028_shotgun.md3 /highres/sprites/pickups/0029_devastator.md3 /highres/sprites/pickups/0032_expander.md3 /highres/sprites/pickups/0037_freezerammo.md3 /highres/sprites/pickups/0045_expander_ammo.md3 /highres/sprites/pickups/0046_crystal.md3 /highres/sprites/pickups/0049_shotgunammo.md3 /highres/sprites/pickups/0060_keycard.md3 /highres/sprites/props.def /highres/sprites/props/0058_spacesuit.md3 /highres/textures.def /hrp_readme.txt
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252 |
4862d 4h |
nightfright |
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Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
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/highres/screen/menu/2492_ver.png /highres/screen/menu/2493.png /highres/screen/menu/2493_new.png
/highres/screen/menu/2492_version.png /highres/screen/menu/2493.jpg
/E1L1.mhk /E1L2.mhk /E1L3.mhk /E1L4.mhk /E1L5.mhk /E1L6.mhk /E2L1.mhk /E2L2.mhk /E2L3.mhk /E2L4.mhk /E2L5.mhk /E2L6.mhk /E2L7.mhk /E2L8.mhk /E2L9.mhk /E3L1.mhk /E3L2.mhk /E3L3.mhk /E3L4.mhk /E3L5.mhk /E3L6.mhk /E3L7.mhk /E3L8.mhk /E3L9.mhk /E4L1.mhk /E4L10.mhk /E4L11.mhk /E4L2.mhk /E4L3.mhk /E4L4.mhk /E4L5.mhk /E4L6.mhk /E4L7.mhk /E4L8.mhk /E4L9.mhk /highres/screen/menu.def /highres/screen/menu/2492.png /highres/screen/menu/2497.png /highres/screen/menu/2498.png /highres/screen/menu/2499.png /highres/sprites/ice.def /hrp_readme.txt
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10 |
5436d 2h |
parkar |
/ |
Merged the last changes from the old HRP svn repository.
Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack. |
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/highres/sprites/props/0920.png /highres/sprites/props/4431_g.png /highres/sprites/props/4432_g.png
/E1L1.mhk /E1L2.mhk /E1L3.mhk /E1L4.mhk /E1L5.mhk /E1L6.mhk /E1L8.mhk /E2L1.mhk /E2L10.mhk /E2L11.mhk /E2L2.mhk /E2L3.mhk /E2L4.mhk /E2L5.mhk /E2L6.mhk /E2L7.mhk /E2L8.mhk /E2L9.mhk /E3L1.mhk /E3L10.mhk /E3L11.mhk /E3L2.mhk /E3L3.mhk /E3L4.mhk /E3L5.mhk /E3L6.mhk /E3L7.mhk /E3L8.mhk /E3L9.mhk /E4L1.mhk /E4L10.mhk /E4L11.mhk /E4L2.mhk /E4L3.mhk /E4L4.mhk /E4L5.mhk /E4L6.mhk /E4L7.mhk /E4L8.mhk /E4L9.mhk /highres/screen/hud/0046_shrinkcrystal.png /highres/screen/hud/2470_holoduke.png /highres/screen/menu.def /highres/sprites/characters/1405_duke.png /highres/sprites/characters/1405_duke_10.png /highres/sprites/characters/1405_duke_11.png /highres/sprites/characters/1405_duke_12.png /highres/sprites/characters/1405_duke_13.png /highres/sprites/characters/1405_duke_14.png /highres/sprites/characters/1405_duke_15.png /highres/sprites/characters/1405_duke_16.png /highres/sprites/characters/1405_duke_21.png /highres/sprites/characters/1405_duke_23.png /highres/sprites/decals/4445.png /highres/sprites/effects/2066.png /highres/sprites/effects/2067.png /highres/sprites/effects/2068.png /highres/sprites/effects/2069.png /highres/sprites/effects/2070.png /highres/sprites/effects/2071.png /highres/sprites/effects/2072.png /highres/sprites/effects/2073.png /highres/sprites/effects/2074.png /highres/sprites/effects/2075.png /highres/sprites/effects/2076.png /highres/sprites/effects/2077.png /highres/sprites/effects/2078.png /highres/sprites/effects/2079.png /highres/sprites/effects/2270.png /highres/sprites/effects/2271.png /highres/sprites/effects/2272.png /highres/sprites/effects/2273.png /highres/sprites/effects/2274.png /highres/sprites/effects/2275.png /highres/sprites/effects/2276.png /highres/sprites/effects/2277.png /highres/sprites/effects/2278.png /highres/sprites/effects/2279.png /highres/sprites/effects/2280.png /highres/sprites/effects/2281.png /highres/sprites/effects/2282.png /highres/sprites/effects/2283.png /highres/sprites/effects/2310.png /highres/sprites/effects/2311.png /highres/sprites/effects/2312.png /highres/sprites/effects/2313.png /highres/sprites/effects/2314.png /highres/sprites/effects/2315.png /highres/sprites/effects/2316.png /highres/sprites/effects/2317.png /highres/sprites/effects/2318.png /highres/sprites/effects/2319.png /highres/sprites/effects/2320.png /highres/sprites/effects/2321.png /highres/sprites/effects/2322.png /highres/sprites/effects/2323.png /highres/sprites/firstperson.def /highres/sprites/firstperson/2524_pistol.md3 /highres/sprites/monsters.def /highres/sprites/pickups.def /highres/sprites/projectiles.def /highres/sprites/projectiles/2448.png /highres/sprites/projectiles/2449.png /highres/sprites/projectiles/2450.png /highres/sprites/projectiles/2451.png /highres/sprites/props.def /highres/sprites/props/4410_letter.png /highres/sprites/props/4430.png /highres/sprites/props/4431.png /highres/sprites/props/4432.png /highres/sprites/props/4458_gumballmachine.png /highres/sprites/props/4459_gumballmachine_broken.png /highres/sprites/props/4496_broom.png /highres/sprites/props/4497_mop.png /highres/sprites/props/4502.png /highres/sprites/props/4503.png /highres/sprites/props/4557_tampon.png /highres/sprites/signs/1044.png /highres/sprites/switches.def /highres/sprites/switches/0712_lightswitch.png /highres/sprites/switches/4483.png /highres/textures.def /hrp_readme.txt
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