Rev |
Age |
Author |
Path |
Log message |
Diff |
36 |
4054d 23h |
spiker |
/ |
|
|
35 |
4071d 21h |
nightfright |
/ |
Adaptions for coming HRP 5.3 contents: Maphacks revisions by LeoD, old level stats tiles added to menu.def |
|
32 |
4261d 8h |
h266 |
/dukedc/music/midi/ |
For novelty, add original .mid files of MIDI-based tracks to dukedc/music/midi/ subfolder. |
|
31 |
4261d 19h |
nightfright |
/ |
Normalized soundtrack, new MIDI-to-OGG recordings for DC1, DC2, DC3, DC9, DCSL |
|
30 |
4416d 7h |
spiker |
/ |
|
|
29 |
4421d 3h |
spiker |
/ |
- Added missing trees |
|
28 |
4532d 21h |
h266 |
/ |
DEF cleanup. |
|
22 |
4654d 19h |
nightfright |
/ |
Updated: dukedc5.mhk, dukedc6.mhk (Polymer lights by Micky C) |
|
21 |
4799d 23h |
spiker |
/ |
|
|
19 |
4802d 19h |
h266 |
/dukedc/ |
add 8-bit art for broken versions of 3669 (flag pole), 3726 (elevator buttons), and 3769 (streetlight) from Duke It Out In D.C. Wally Waffles edition, currently unused |
|
18 |
4802d 23h |
spiker |
/dukedc/sprites/props/ |
Added curtain 3663
Revised antenna 3748
tweaked some model textures |
|
17 |
4802d 23h |
spiker |
/dukedc/sprites/ |
- Added curtain (3663)
- Revised antenna model by Hendrick266 (3748) |
|
14 |
4804d 5h |
spiker |
/dukedc/sprites/props/ |
|
|
13 |
4805d 4h |
spiker |
/ |
|
|
12 |
4807d 22h |
nightfright |
/ |
Added: #3660 (by Spiker); Updated: #3599 |
|
11 |
4809d 9h |
nightfright |
/ |
Added: #3599 (by Spiker) |
|
10 |
4811d 21h |
nightfright |
/ |
Added: #3240 (widescreen) |
|
9 |
4817d 15h |
h266 |
/ |
+ 8bit folder, to add 8-bit art tiles, will be expanded in the future with new 8-bit tiles to match highres tiles currently without 8-bit counterparts (such as #3240_dc, #2506_dc, #3280_dc)
+ 8-bit green digitalfont
+ 8-bit green redfont15 (commented out; only for customization purposes; in the same spirit as leaving redfont15 in the DCHRP data) |
|
8 |
4817d 16h |
h266 |
/ |
replace greenfont13 by empy with greenfont13 by SwissCM, because:
- SwissCM is the original designer of (this version of) the font
- these 8-bit versions actually use the Duke 3D palette
- it better matches the Duke color scheme (i.e. not totally saturated) |
|
6 |
4818d 1h |
nightfright |
/dukedc/ |
Initial commit (part 6) |
|