Rev |
Age |
Author |
Path |
Log message |
Diff |
290 |
4525d 23h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4526d 1h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4530d 12h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4560d 1h |
spiker |
/highres/ |
|
|
286 |
4565d 12h |
spiker |
/highres/ |
4154 |
|
285 |
4592d 0h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4647d 23h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4648d 12h |
spiker |
/highres/ |
|
|
282 |
4648d 18h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4651d 12h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4658d 13h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4707d 0h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4715d 3h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4715d 4h |
spiker |
/highres/ |
|
|
275 |
4723d 2h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4724d 1h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4724d 3h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4724d 7h |
spiker |
/highres/textures/ |
|
|
271 |
4724d 7h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4725d 3h |
spiker |
/highres/ |
Content by Lightsource |
|