Rev |
Age |
Author |
Path |
Log message |
Diff |
Changes |
290 |
4535d 11h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
/highres/sprites/ice/0603_naked1_ice.png /highres/sprites/ice/0603_pants_ice.png /highres/sprites/ice/0603_slime_ice.png
/highres/sprites/ice/0603_hangbabe_ice.png
/highres/screen/menu/2492_ver.png /highres/sprites/ice.def /hrp_readme.txt
|
289 |
4535d 12h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
/highres/sprites/characters/0603_hair_d.png /highres/sprites/characters/0603_naked1.md3 /highres/sprites/characters/0603_naked1_d.png /highres/sprites/characters/0603_naked1_g.png /highres/sprites/characters/0603_pants_d.png /highres/sprites/characters/0603_slime_d.png /highres/sprites/characters/0603_slime_n.png /highres/sprites/characters/0603_slime_s.png
/highres/sprites/characters/0603_hair.png /highres/sprites/characters/0603_hangbabe.md3 /highres/sprites/characters/0603_skin.png /highres/sprites/characters/0603_skin_g.png
/E3L1.mhk /E3L3.mhk /E3L6.mhk /highres/screen/menu/2492_ver.png /highres/sprites/characters.def /hrp_readme.txt
|
288 |
4540d 0h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
/highres/textures/0336.png /highres/textures/0336_2.png /highres/textures/0337.png /highres/textures/0337_2.png /highres/textures/0338.png /highres/textures/0338_2.png
|
287 |
4569d 13h |
spiker |
/highres/ |
|
|
/highres/textures/4265_d.png /highres/textures/4265_n.png /highres/textures/4265_s.png
/highres/textures.def
|
286 |
4575d 0h |
spiker |
/highres/ |
4154 |
|
/highres/textures/4154_d.png /highres/textures/4154_n.png /highres/textures/4154_s.png
/highres/textures.def
|
285 |
4601d 12h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
/highres/textures/0341_s.png
/highres/screen/menu/2492_ver.png /highres/textures.def /highres/textures/0341.png /highres/textures/0341_n.png /highres/textures/0342.png /highres/textures/0342_s.png /highres/textures/0343.png /highres/textures/0343_s.png /hrp_readme.txt
|
284 |
4657d 11h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
/highres/sprites/props/0913_fence.md3
|
283 |
4658d 0h |
spiker |
/highres/ |
|
|
/highres/textures/0879_d.png /highres/textures/0879_n.png /highres/textures/0879_s.png
/highres/textures.def
|
282 |
4658d 5h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
/highres/projections/9000_e1l1_fnclgt.png /highres/projections/9001_e1l1_wdwfrm.png
|
281 |
4661d 0h |
nightfright |
/ |
Modified: #341, 343 |
|
/highres/textures/0341_s.png
/highres/screen/menu/2492_ver.png /highres/textures.def /highres/textures/0341.png /highres/textures/0341_n.png /highres/textures/0343.png /hrp_readme.txt
|
280 |
4668d 1h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
/highres/sprites/props/0916_fireext_s.png /highres/sprites/props/0917_firealarm.png /highres/sprites/props/0917_firealarm_s.png
/highres/sprites/props/0917_firealarm.jpg
/highres/screen/menu/2492_ver.png /highres/sprites/props.def /highres/sprites/props/0916_fireext.md3 /highres/sprites/props/0916_fireext.png /highres/sprites/props/0917_firealarm.md3 /highres/textures/0342.png /highres/textures/0342_s.png /highres/textures/0343.png /highres/textures/0343_s.png /highres/textures/0821.png /hrp_readme.txt
|
278 |
4716d 12h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
/highres/textures/0369_d.png /highres/textures/0369_n.png /highres/textures/0369_s.png /highres/textures/0797_d.png
/highres/textures.def /highres/textures/0797_n.png /highres/textures/0797_s.png
|
277 |
4724d 15h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
/highres/sprites/decals/0952.png /highres/sprites/firstperson/2541.png /highres/sprites/firstperson/2542.png /highres/sprites/firstperson/2543.png
|
276 |
4724d 16h |
spiker |
/highres/ |
|
|
/highres/textures/4181.png /highres/textures/4181_n.png /highres/textures/4181_s.png /highres/textures/4199.png /highres/textures/4199_n.png /highres/textures/4199_s.png /highres/textures/4203.png /highres/textures/4203_n.png /highres/textures/4203_s.png /highres/textures/4204.png /highres/textures/4205.png
/highres/textures.def
|
275 |
4732d 14h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
/highres/screen/menu/3281.png
/highres/screen/menu/3281.jpg
/highres/screen/menu.def /highres/screen/menu/2492_ver.png /highres/screen/menu/widescreen/3281_wide.png /hrp_readme.txt
|
274 |
4733d 13h |
loomsday |
/highres/ |
polyTile #367 |
|
/highres/textures/0367_d.png /highres/textures/0367_n.png /highres/textures/0367_s.png
/highres/textures.def
|
273 |
4733d 15h |
spiker |
/highres/ |
885 polymerized |
|
/highres/textures/0885_d.png /highres/textures/0885_n.png /highres/textures/0885_s.png
/highres/textures.def
|
272 |
4733d 19h |
spiker |
/highres/textures/ |
|
|
/highres/textures/3401_n.png
|
271 |
4733d 19h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
/highres/sprites/effects/0921.png /highres/sprites/effects/0922.png /highres/sprites/effects/0923.png /highres/sprites/effects/0924.png /highres/sprites/effects/1671.png /highres/sprites/effects/1672.png /highres/sprites/effects/1673.png /highres/sprites/effects/1674.png /highres/sprites/effects/1675.png /highres/sprites/effects/1676.png /highres/sprites/effects/1677.png /highres/sprites/effects/1678.png /highres/sprites/effects/1679.png /highres/sprites/firstperson/2524_pistol.png /highres/sprites/firstperson/2524_pistol_g.png /highres/sprites/firstperson/2541.png /highres/sprites/firstperson/2542.png /highres/sprites/firstperson/2543.png /highres/sprites/firstperson/muzzle_flash_01.png /highres/sprites/projectiles/1360.png /highres/sprites/projectiles/1361.png /highres/sprites/projectiles/1362.png /highres/sprites/projectiles/1363.png /highres/sprites/projectiles/1364.png /highres/sprites/projectiles/1365.png /highres/sprites/projectiles/1366.png /highres/sprites/projectiles/1367.png /highres/sprites/projectiles/1368.png /highres/sprites/projectiles/1369.png /highres/sprites/projectiles/1370.png /highres/sprites/projectiles/1371.png /highres/sprites/projectiles/1372.png /highres/sprites/projectiles/1373.png /highres/sprites/projectiles/1374.png /highres/sprites/projectiles/1375.png /highres/sprites/projectiles/1376.png /highres/sprites/projectiles/1377.png /highres/sprites/projectiles/1378.png /highres/sprites/projectiles/1379.png /highres/sprites/projectiles/1641.png /highres/sprites/projectiles/1642.png /highres/sprites/projectiles/1643.png /highres/sprites/projectiles/1656.png /highres/sprites/projectiles/1657.png /highres/sprites/projectiles/1658.png /highres/sprites/projectiles/1659.png /highres/sprites/projectiles/2533.png /highres/sprites/projectiles/2534.png /highres/sprites/projectiles/2535.png /highres/textures.def /highres/textures/0803.png /highres/textures/0803_7.png /highres/textures/0803_n.png /highres/textures/3392.png /highres/textures/3401.png /highres/textures/3402.png /highres/textures/3403.png
|
270 |
4734d 15h |
spiker |
/highres/ |
Content by Lightsource |
|
/highres/sprites/decals/0550.png /highres/sprites/decals/0672.png /highres/sprites/decals/0673.png /highres/sprites/decals/0674.png /highres/sprites/effects/1630.png /highres/sprites/effects/1631.png /highres/sprites/effects/1632.png /highres/sprites/effects/1633.png /highres/sprites/effects/1634.png /highres/sprites/effects/1635.png /highres/sprites/firstperson/dollarnote.png /highres/sprites/monsters/1550_shark.png /highres/sprites/pickups/0049_shotgunammo.png /highres/sprites/props/0916_fireext.png /highres/sprites/signs/0848.png /highres/textures/0070.png /highres/textures/0070_n.png /highres/textures/0070_s.png /highres/textures/0884.png /highres/textures/0884_d.png /highres/textures/0884_n.png
|