Rev |
Age |
Author |
Path |
Log message |
Diff |
298 |
4503d 13h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
297 |
4514d 9h |
spiker |
/highres/sprites/ |
|
|
296 |
4515d 4h |
spiker |
/highres/sprites/ |
|
|
295 |
4521d 11h |
spiker |
/highres/ |
281 |
|
294 |
4522d 3h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4522d 15h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4524d 10h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4534d 4h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4535d 2h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4535d 3h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4539d 15h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4569d 4h |
spiker |
/highres/ |
|
|
286 |
4574d 15h |
spiker |
/highres/ |
4154 |
|
285 |
4601d 2h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4657d 2h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4657d 15h |
spiker |
/highres/ |
|
|
282 |
4657d 20h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4660d 15h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4667d 15h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4716d 2h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|