Rev |
Age |
Author |
Path |
Log message |
Diff |
298 |
4501d 10h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
297 |
4512d 6h |
spiker |
/highres/sprites/ |
|
|
296 |
4513d 2h |
spiker |
/highres/sprites/ |
|
|
295 |
4519d 9h |
spiker |
/highres/ |
281 |
|
294 |
4520d 1h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4520d 12h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4522d 8h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4532d 2h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4532d 23h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4533d 1h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4537d 12h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4567d 1h |
spiker |
/highres/ |
|
|
286 |
4572d 12h |
spiker |
/highres/ |
4154 |
|
285 |
4599d 0h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4654d 23h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4655d 12h |
spiker |
/highres/ |
|
|
282 |
4655d 18h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4658d 12h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4665d 13h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4714d 0h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|