Rev |
Age |
Author |
Path |
Log message |
Diff |
293 |
4526d 21h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4528d 16h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4538d 10h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4539d 8h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4539d 9h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4543d 21h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4573d 10h |
spiker |
/highres/ |
|
|
286 |
4578d 21h |
spiker |
/highres/ |
4154 |
|
285 |
4605d 8h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4661d 8h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4661d 21h |
spiker |
/highres/ |
|
|
282 |
4662d 2h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4664d 21h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4671d 21h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4720d 8h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4728d 12h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4728d 12h |
spiker |
/highres/ |
|
|
275 |
4736d 11h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4737d 10h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4737d 11h |
spiker |
/highres/ |
885 polymerized |
|