Rev |
Age |
Author |
Path |
Log message |
Diff |
298 |
4496d 16h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
297 |
4507d 12h |
spiker |
/highres/sprites/ |
|
|
296 |
4508d 8h |
spiker |
/highres/sprites/ |
|
|
295 |
4514d 15h |
spiker |
/highres/ |
281 |
|
294 |
4515d 7h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4515d 19h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4517d 14h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4527d 8h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4528d 5h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4528d 7h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4532d 19h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4562d 7h |
spiker |
/highres/ |
|
|
286 |
4567d 19h |
spiker |
/highres/ |
4154 |
|
285 |
4594d 6h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4650d 6h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4650d 19h |
spiker |
/highres/ |
|
|
282 |
4651d 0h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4653d 19h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4660d 19h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4709d 6h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|