Rev |
Age |
Author |
Path |
Log message |
Diff |
289 |
4618d 17h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4623d 5h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4652d 17h |
spiker |
/highres/ |
|
|
286 |
4658d 5h |
spiker |
/highres/ |
4154 |
|
285 |
4684d 16h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4740d 16h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4741d 5h |
spiker |
/highres/ |
|
|
282 |
4741d 10h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4744d 5h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4751d 5h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4799d 16h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4807d 19h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4807d 20h |
spiker |
/highres/ |
|
|
275 |
4815d 19h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4816d 18h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4816d 19h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4816d 23h |
spiker |
/highres/textures/ |
|
|
271 |
4816d 23h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4817d 19h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4819d 21h |
loomsday |
/highres/ |
polymerTile #318 |
|