Rev |
Age |
Author |
Path |
Log message |
Diff |
295 |
4604d 15h |
spiker |
/highres/ |
281 |
|
294 |
4605d 7h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4605d 18h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4607d 14h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4617d 8h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4618d 5h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4618d 7h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4622d 19h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4652d 7h |
spiker |
/highres/ |
|
|
286 |
4657d 18h |
spiker |
/highres/ |
4154 |
|
285 |
4684d 6h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4740d 5h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4740d 19h |
spiker |
/highres/ |
|
|
282 |
4741d 0h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4743d 18h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4750d 19h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4799d 6h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4807d 9h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4807d 10h |
spiker |
/highres/ |
|
|
275 |
4815d 8h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|