Rev |
Age |
Author |
Path |
Log message |
Diff |
298 |
4505d 2h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
297 |
4515d 22h |
spiker |
/highres/sprites/ |
|
|
296 |
4516d 18h |
spiker |
/highres/sprites/ |
|
|
295 |
4523d 0h |
spiker |
/highres/ |
281 |
|
294 |
4523d 17h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4524d 4h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4525d 23h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4535d 17h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4536d 15h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4536d 16h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4541d 4h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4570d 17h |
spiker |
/highres/ |
|
|
286 |
4576d 4h |
spiker |
/highres/ |
4154 |
|
285 |
4602d 15h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4658d 15h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4659d 4h |
spiker |
/highres/ |
|
|
282 |
4659d 9h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4662d 4h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4669d 5h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4717d 16h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|