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388 4370d 2h leod /highres/ Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer
 
387 4372d 6h leod /highres/ Polymost : good old reddish tint for some of the backported Polymer textures

shrink paper_crumpled
 
386 4372d 20h leod /highres/sprites/firstperson_polymost/ Polymost : keycard in 2563_tripkeyhand flipped

Note : flipped 255x153 rectangle in upper right corner
 
385 4374d 3h h266 /highres/sprites/ Cover #2614 with #2615 for portability instead of doing nothing.  
384 4374d 23h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
383 4375d 19h h266 /highres/screen/ Fix the bluefont defs so that pals 11, 17, and 22 point to pal 8 (as they should) instead of pal 7. While we're at it, override pal 1 with pal 0 so tints won't adversely affect the color--there should be no change.  
382 4376d 0h loomsday /highres/ #216 polymerized  
381 4376d 8h loomsday /highres/ #353 polymerized  
380 4378d 20h leod /highres/ Polymer-only diffuse maps renamed with "_d" for clarity  
379 4381d 5h leod /highres/sprites/ Polymost : drop old models 0913_fence, 2581_scuba  
378 4381d 8h leod /highres/sprites/firstperson_polymost/ Obsolete Polymost texture 2510_devastator.png removed  
377 4382d 1h loomsday /highres/ oops  
376 4382d 5h leod /highres/sprites/ Cleanup : some Polymost-only textures moved  
374 4388d 3h leod /highres/sprites/ Fix #+ß´@ typo.  
373 4388d 7h leod / Obsolete textures/0159.jpg removed (again).
2613_shotgun.png moved to firstperson_polymost.
Line feed fixes.
 
372 4401d 22h loomsday /highres/ #373-375 polymerized  
371 4406d 0h loomsday /highres/ #4222 polymerized + #4221n heightmap fix  
370 4406d 1h loomsday /highres/ #4223 polymerized  
369 4406d 6h loomsday /highres/ #4221 polymerized  
368 4406d 23h loomsday /highres/textures/ dafail  

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