Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
459 4103d 19h leod /highres/ Polymost characters moved to characters_polymost; run PNGOUT on 1405* and new menu textures  
458 4103d 22h spiker /highres/screen/menu/  
457 4104d 0h spiker /highres/textures/ 4264 color match  
456 4104d 0h spiker /highres/sprites/  
455 4104d 1h spiker /highres/ Duke and Cycloid  
454 4104d 14h leod / Polymost : use 4274_d.png; Minor maphack stuff  
453 4104d 20h spiker /highres/ 4274  
452 4106d 16h loomsday /highres/ tile #314 polymer version  
451 4107d 16h leod / Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise)  
450 4108d 19h spiker /highres/ 4264  
449 4108d 22h spiker /highres/textures/ ...normal map update  
448 4108d 22h spiker /highres/textures/ 4265 normal map update  
447 4111d 18h loomsday /highres/ a normalmap for #228  
446 4111d 18h loomsday /highres/ tile #313 polymer version  
444 4113d 14h loomsday /highres/ tile #1024 polymer version  
443 4119d 23h leod /highres/sprites/ 0917_firealarm_n.png : resized to 512*512;
0136_sdoorswitch_* : moved Polymost-only textures
 
442 4119d 23h leod / 0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more
 
441 4120d 16h loomsday /highres/sprites/ polymer lighting was horrible on this switch, fixed by normalmap and few more polygons  
440 4120d 23h loomsday /highres/ tile #4097 polymer version  
439 4120d 23h loomsday /highres/textures/ useless alpha channel removed  

Show All