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Rev Age Author Path Log message Diff
665 3411d 12h loomsday /highres/sprites/ 1221 pole vert size fix, texture update  
663 3424d 14h leod /highres/ Polymost HRP: Polymost-only textures moved  
661 3430d 10h leod / *** Dang typo: Maphack DEF tokens implemented as of EDuke32 r4884 ***
Some Polymost-only items moved; Maphacks: E3L1,3,6, E4L9-11 reviewed; UserMapHacks: 666 episode, some *.mhk renamed
 
658 3472d 8h loomsday /highres/ #242 polymerized  
657 3476d 15h leod / 1250-1259 (steam/ceilingsteam): offset correction; PNGOUT opts;
Maphacks: E2L10, E2L11, E3L10 reviewed; hrp_extract.sh: further cleanup
 
656 3483d 10h leod / Polymost HRP: keep using old 1222 crane model;
hrp_extract.sh: Polymost/Megaton override extraction revamped;
UserMapHacks: four recent releases
 
655 3483d 13h loomsday /highres/ tile #802 polymerized  
654 3490d 8h loomsday /highres/ #3394-96 polymerized  
653 3493d 9h loomsday /highres/sprites/ trivia: the old crane model was created on 10.24.2004, new version is a slight revamp to get rid of md2 jelly and horrible 1024x768 texture  
650 3513d 10h loomsday /highres/ simple specmap for tile #734
#876, #4202 polymerized
#3386 +norm +spec
 
649 3518d 18h loomsday /highres/ tile #348 +norm +spec  
646 3560d 8h leod / #4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more
 
645 3574d 16h leod / UserMapHacks: catching up with recent releases (minus one) and updates, more KaiseR maps  
643 3604d 14h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
642 3624d 17h leod / #1155 handprintswitch: flipped;
UserMapHacks: Duke Hard, Turok and others
 
641 3643d 7h leod / Add some newlines to DEFs for maintenance reasons; UserMapHacks  
639 3670d 13h leod / Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more
 
638 3693d 8h leod / effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others
 
637 3702d 11h h266 /highres/textures/ Improved #966 (Duke Nukem II cover) by Besli.  
636 3703d 13h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.
 

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