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Rev Age Author Path Log message Diff
241 4822d 9h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4823d 8h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4831d 7h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4832d 15h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
236 4838d 23h h266 /highres/sprites/ #109 decal for E4L8  
235 4839d 7h nightfright / empyrock modifications from Mar 28  
232 4843d 15h nightfright /highres/sprites/switches/ Forgot about one of the little buggers...  
231 4843d 16h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4844d 7h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
227 4845d 7h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
225 4845d 9h loomsday /highres/sprites/ fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update
 
223 4846d 5h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4847d 7h nightfright / Fixing messed up #220 commit, part 2  
221 4847d 7h nightfright /highres/sprites/ Fixing messed up #220 revision  
220 4847d 7h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
218 4851d 2h plagman /highres/sprites/ New chaingun by Millenia, tweaked by empyrock. Needs a new hand and muzzleflash,
but is still better than the other one.
 
217 4851d 9h loomsday /highres/sprites/firstperson/ #obsolete resources cleanup  
216 4851d 9h loomsday /highres/sprites/ Muzzleflash added to RPG  
215 4852d 4h loomsday /highres/sprites/ RPG tuning (still no muzzleflash)
Duke Fist, Knuckles tests
Hand skin tuning
 
214 4852d 8h loomsday /highres/sprites/firstperson/ very draft colormatch to make hipals work on yellow and red  

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