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Subversion Repositories
duke3d_hrp
(root)
/
highres
/
sprites/
@ 333
– Rev 0
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332
4493d 15h
h266
/highres/sprites/
0913.png --> 0913_d.png in props.def
329
4495d 14h
spiker
/highres/sprites/
more tweaks
328
4498d 17h
spiker
/highres/
4288 + shrinker projectile color match
327
4499d 20h
spiker
/highres/sprites/
Trooper optimization
324
4500d 10h
leod
/
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
323
4500d 15h
spiker
/highres/sprites/firstperson/
more pistol fixes
322
4500d 16h
spiker
/highres/sprites/
pistol specular and geometry adjustments
321
4500d 22h
spiker
/highres/sprites/
more pistol and hands fixes
319
4503d 10h
leod
/highres/
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)
318
4505d 13h
leod
/highres/sprites/firstperson/
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)
315
4506d 11h
leod
/
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
314
4506d 15h
spiker
/highres/sprites/firstperson/
small tweak
313
4506d 16h
spiker
/highres/sprites/
More pisol adjustmenst + normal fix for scuba
310
4508d 20h
leod
/highres/
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
309
4511d 10h
leod
/highres/sprites/
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3.
299
4513d 8h
h266
/highres/sprites/
Fix pal 12/18 of the Alien Queen in monsters.def.
297
4524d 21h
spiker
/highres/sprites/
296
4525d 16h
spiker
/highres/sprites/
293
4533d 3h
nightfright
/
Modified: FOV fix for #2613 (HUD shotgun) by Spiker
292
4534d 22h
nightfright
/
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)
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