Rev |
Age |
Author |
Path |
Log message |
Diff |
727 |
1634d 6h |
leod |
/ |
UNIX newlines for *.def, *.mhk, *.txt |
|
723 |
1635d 13h |
leod |
/ |
Maphacks : Fix some upper/lower case DEF issues |
|
720 |
1681d 8h |
leod |
/highres/sprites/ |
scale scale |
|
714 |
1729d 9h |
leod |
/ |
Voxel Pack fallout: rescale or rename some items;
hrp_extract.bash: auto-mode recognises dukegdx.def, avoid multiple file extractions |
|
710 |
1999d 16h |
leod |
/ |
hrp_extract : major overhaul, change extension to "bash"
Rename Metropolitan MHKs
DEFs: remove TABs
HRP_EXTRACT:
- work on CON and GRP files as well, recognize "setdefname"
- AUTO Mode:
- extract complete mod, start at EDUKE.CON|GAME.CON|duke3d.def, respectively
- also search DUKE3D.GRP
- Speedup on Windows by using Bash's internal regex engine
- New "HRPTYPE"s: maphacks, voxels, auto |
|
708 |
2019d 16h |
leod |
/ |
Fix incomplete r703, update extraction
I should actually use the tools I created to avoid this very type of issues... |
|
703 |
2031d 5h |
leod |
/highres/sprites/ |
Proper props: pipes renamed |
|
699 |
2698d 8h |
leod |
/highres/sprites/ |
Fix for 'Christmas Tree Ornament' hands in Polymer by Tea Monster |
|
695 |
2965d 15h |
leod |
/ |
Spec updates by Tea Mpnster for 2524_pistol, 2530_clip, 2532_cliphand;
UserMapHacks: def/mhk updates to support NightFright's Addon Pack v3.1 |
|
693 |
3000d 21h |
nightfright |
/highres/sprites/ |
Corrected parallaxbias/parallaxscale values for Slimer + Slimer Egg according to Mark's recommendations |
|
692 |
3000d 21h |
nightfright |
/highres/sprites/ |
Corrected specpower/specfactor values for Slimer + Slimer Egg according to Mark's recommendations |
|
691 |
3054d 11h |
leod |
/ |
signs/switches : use some skins as testures if possible (130,131,170,171,4441,4442,4473;
UserMapHacks: def/mhk updates to support NightFright's Addon Compilation v3.0 |
|
688 |
3155d 7h |
leod |
/ |
#1055 (film reel) animation fix by Mark. (https://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__st__5370__p__236861#entry236861)
UserMapHacks : interim chckin - SSC only, and some unfinished stuff. Haven't worked on this for months and no continuation in sight. |
|
680 |
3328d 11h |
leod |
/ |
#1057 (user maps only), 0551 'proper' glowmap; UserMapHacks: Vermin Clearance and more |
|
677 |
3411d 5h |
leod |
/ |
#3380 (user maps only), derived from #0826; more UserMapHacks |
|
671 |
3499d 11h |
leod |
/ |
DEFs: remove unnnecessary pal 0 parameter from normal, specular and glow maps;
UserMapHacks: WGDoom1, WG-Old1/2, Dark Place1/2 |
|
667 |
3533d 4h |
leod |
/ |
#2264: zadd 1 to avoid flickering in Polymer;
UserMapHacks: catch up with recent releases (Kamikaze still pending though) |
|
666 |
3557d 16h |
leod |
/ |
#0336-0338: remove x/yscale;
Polymost: use new cranepole, move old crane skin;
Maphacks: Original Game's maphack review completed (E2L1-7) |
|
665 |
3559d 11h |
loomsday |
/highres/sprites/ |
1221 pole vert size fix, texture update |
|
663 |
3572d 13h |
leod |
/highres/ |
Polymost HRP: Polymost-only textures moved |
|