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Rev Age Author Path Log message Diff
727 1634d 1h leod / UNIX newlines for *.def, *.mhk, *.txt  
723 1635d 8h leod / Maphacks : Fix some upper/lower case DEF issues  
720 1681d 3h leod /highres/sprites/ scale scale  
714 1729d 4h leod / Voxel Pack fallout: rescale or rename some items;
hrp_extract.bash: auto-mode recognises dukegdx.def, avoid multiple file extractions
 
710 1999d 11h leod / hrp_extract : major overhaul, change extension to "bash"

Rename Metropolitan MHKs
DEFs: remove TABs
HRP_EXTRACT:
- work on CON and GRP files as well, recognize "setdefname"
- AUTO Mode:
- extract complete mod, start at EDUKE.CON|GAME.CON|duke3d.def, respectively
- also search DUKE3D.GRP
- Speedup on Windows by using Bash's internal regex engine
- New "HRPTYPE"s: maphacks, voxels, auto
 
708 2019d 11h leod / Fix incomplete r703, update extraction

I should actually use the tools I created to avoid this very type of issues...
 
703 2031d 0h leod /highres/sprites/ Proper props: pipes renamed  
699 2698d 3h leod /highres/sprites/ Fix for 'Christmas Tree Ornament' hands in Polymer by Tea Monster  
695 2965d 10h leod / Spec updates by Tea Mpnster for 2524_pistol, 2530_clip, 2532_cliphand;
UserMapHacks: def/mhk updates to support NightFright's Addon Pack v3.1
 
693 3000d 16h nightfright /highres/sprites/ Corrected parallaxbias/parallaxscale values for Slimer + Slimer Egg according to Mark's recommendations  
692 3000d 16h nightfright /highres/sprites/ Corrected specpower/specfactor values for Slimer + Slimer Egg according to Mark's recommendations  
691 3054d 6h leod / signs/switches : use some skins as testures if possible (130,131,170,171,4441,4442,4473;
UserMapHacks: def/mhk updates to support NightFright's Addon Compilation v3.0
 
688 3155d 2h leod / #1055 (film reel) animation fix by Mark. (https://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__st__5370__p__236861#entry236861)

UserMapHacks : interim chckin - SSC only, and some unfinished stuff. Haven't worked on this for months and no continuation in sight.
 
680 3328d 5h leod / #1057 (user maps only), 0551 'proper' glowmap; UserMapHacks: Vermin Clearance and more  
677 3411d 0h leod / #3380 (user maps only), derived from #0826; more UserMapHacks  
671 3499d 5h leod / DEFs: remove unnnecessary pal 0 parameter from normal, specular and glow maps;
UserMapHacks: WGDoom1, WG-Old1/2, Dark Place1/2
 
667 3532d 23h leod / #2264: zadd 1 to avoid flickering in Polymer;
UserMapHacks: catch up with recent releases (Kamikaze still pending though)
 
666 3557d 11h leod / #0336-0338: remove x/yscale;
Polymost: use new cranepole, move old crane skin;
Maphacks: Original Game's maphack review completed (E2L1-7)
 
665 3559d 6h loomsday /highres/sprites/ 1221 pole vert size fix, texture update  
663 3572d 8h leod /highres/ Polymost HRP: Polymost-only textures moved  

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