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565 3904d 0h leod / Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews
 
562 3904d 3h spiker /highres/sprites/ new mighty boot  
556 3909d 0h leod / Polymost: use old terminator & new arm;
hrp_todo.txt added;
PNGOUT optimizations;
UserMapHacks: Lighthouse aka biglight, MHK revisions
 
551 3913d 4h spiker /highres/sprites/ Part 2  
550 3913d 5h spiker /highres/sprites/ Duke restored.  
535 3973d 1h leod / Prepare polymerization of hydrant model by moving it to props_polymost; PNGOUT optimizations; maphack reviews  
534 3973d 10h nightfright /highres/sprites/characters/ Updated Duke model skins (#1405) by Tea Monster  
526 3977d 8h leod /highres/sprites/ PNGOUT optimizations part 15: sprites #6: characters

Both new and old PNGs convert to binary identical TGAs
 
475 4115d 8h spiker /highres/sprites/characters/ Minor Duke fixes  
465 4117d 3h spiker /highres/sprites/ Some Duke fixes  
459 4118d 23h leod /highres/ Polymost characters moved to characters_polymost; run PNGOUT on 1405* and new menu textures  
455 4119d 5h spiker /highres/ Duke and Cycloid