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Rev Age Author Path Log message Diff
214 4874d 0h loomsday /highres/sprites/firstperson/ very draft colormatch to make hipals work on yellow and red  
205 4880d 2h loomsday /highres/sprites/ ! DO NOT TOUCH - FOR TESTS ONLY !  
204 4881d 19h loomsday /highres/sprites/ Polymer-ready HUD RPG, first iteration  
196 4895d 18h plagman /highres/sprites/ Revert 2613 (HUD shotgun) to before rev 143.  
157 5065d 22h nightfright / Added: #227_d/n/s, 502_d/n/s  
155 5080d 0h loomsday /highres/sprites/ HUD Devastator have been finally polymerized (supported in EDuke32 build 1699)  
143 5090d 22h nightfright / Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764  
66 5247d 16h h266 /highres/ new renders of all weapon/ammo/inven/pickup sprites (holoduke: revert)
shotgun ammo and knuckle crack converted to MD3
fixed freezer glow (lower resolution) nightvision glow (over-illumination, not base art)
additional "nocompress" primitives for status bar components
fixed shrinker & expander pickup defs
textures.def errors fixed
 
57 5290d 7h parkar /highres/ Adding updated freezer textures from Aron Osborn.  
47 5322d 23h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
17 5387d 5h parkar /highres/sprites/firstperson/ New freezer textures from ozz.  
10 5402d 2h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
 
1 5540d 22h plagman / Initial revision. Copies everything from Parkar's private SVN server.