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Rev Age Author Path Log message Diff
205 4873d 23h loomsday /highres/sprites/ ! DO NOT TOUCH - FOR TESTS ONLY !  
204 4875d 16h loomsday /highres/sprites/ Polymer-ready HUD RPG, first iteration  
196 4889d 15h plagman /highres/sprites/ Revert 2613 (HUD shotgun) to before rev 143.  
157 5059d 19h nightfright / Added: #227_d/n/s, 502_d/n/s  
155 5073d 21h loomsday /highres/sprites/ HUD Devastator have been finally polymerized (supported in EDuke32 build 1699)  
143 5084d 19h nightfright / Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764  
66 5241d 13h h266 /highres/ new renders of all weapon/ammo/inven/pickup sprites (holoduke: revert)
shotgun ammo and knuckle crack converted to MD3
fixed freezer glow (lower resolution) nightvision glow (over-illumination, not base art)
additional "nocompress" primitives for status bar components
fixed shrinker & expander pickup defs
textures.def errors fixed
 
57 5284d 4h parkar /highres/ Adding updated freezer textures from Aron Osborn.  
47 5316d 20h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
17 5381d 2h parkar /highres/sprites/firstperson/ New freezer textures from ozz.  
10 5395d 23h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
 
1 5534d 19h plagman / Initial revision. Copies everything from Parkar's private SVN server.