Subversion Repositories duke3d_hrp

Rev

Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
297 4518d 19h spiker /highres/sprites/  
296 4519d 15h spiker /highres/sprites/  
293 4527d 1h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
277 4728d 16h spiker /highres/sprites/ Decal and muzzle tweaks  
271 4737d 20h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4738d 16h spiker /highres/ Content by Lightsource  
246 4827d 14h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
239 4841d 14h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
231 4853d 23h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
225 4855d 16h loomsday /highres/sprites/ fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update
 
222 4857d 14h nightfright / Fixing messed up #220 commit, part 2  
221 4857d 14h nightfright /highres/sprites/ Fixing messed up #220 revision  
220 4857d 14h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
218 4861d 9h plagman /highres/sprites/ New chaingun by Millenia, tweaked by empyrock. Needs a new hand and muzzleflash,
but is still better than the other one.
 
217 4861d 16h loomsday /highres/sprites/firstperson/ #obsolete resources cleanup  
216 4861d 16h loomsday /highres/sprites/ Muzzleflash added to RPG  
215 4862d 11h loomsday /highres/sprites/ RPG tuning (still no muzzleflash)
Duke Fist, Knuckles tests
Hand skin tuning
 
214 4862d 14h loomsday /highres/sprites/firstperson/ very draft colormatch to make hipals work on yellow and red  
205 4868d 17h loomsday /highres/sprites/ ! DO NOT TOUCH - FOR TESTS ONLY !  
204 4870d 9h loomsday /highres/sprites/ Polymer-ready HUD RPG, first iteration  

Show All