Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
296 4605d 19h spiker /highres/sprites/  
293 4613d 6h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
277 4814d 20h spiker /highres/sprites/ Decal and muzzle tweaks  
271 4824d 0h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4824d 20h spiker /highres/ Content by Lightsource  
246 4913d 19h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
239 4927d 19h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
231 4940d 4h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
225 4941d 20h loomsday /highres/sprites/ fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update
 
222 4943d 18h nightfright / Fixing messed up #220 commit, part 2  
221 4943d 18h nightfright /highres/sprites/ Fixing messed up #220 revision  
220 4943d 19h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
218 4947d 13h plagman /highres/sprites/ New chaingun by Millenia, tweaked by empyrock. Needs a new hand and muzzleflash,
but is still better than the other one.
 
217 4947d 20h loomsday /highres/sprites/firstperson/ #obsolete resources cleanup  
216 4947d 21h loomsday /highres/sprites/ Muzzleflash added to RPG  
215 4948d 16h loomsday /highres/sprites/ RPG tuning (still no muzzleflash)
Duke Fist, Knuckles tests
Hand skin tuning
 
214 4948d 19h loomsday /highres/sprites/firstperson/ very draft colormatch to make hipals work on yellow and red  
205 4954d 21h loomsday /highres/sprites/ ! DO NOT TOUCH - FOR TESTS ONLY !  
204 4956d 14h loomsday /highres/sprites/ Polymer-ready HUD RPG, first iteration  
196 4970d 13h plagman /highres/sprites/ Revert 2613 (HUD shotgun) to before rev 143.  

Show All