Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
564 3962d 0h spiker /highres/sprites/  
563 3962d 0h spiker /highres/sprites/ quick kick update  
562 3962d 1h spiker /highres/sprites/ new mighty boot  
545 3994d 6h spiker /highres/sprites/ Chaingun muzzle flash improvment  
544 3995d 7h spiker /highres/sprites/ Pistol hand update  
487 4133d 21h nightfright /highres/sprites/ Fix for HUD scubagear alignment (now centered), minor cleanup for new Duke model code  
394 4398d 21h loomsday /highres/sprites/ spec'n diffuse sharpness tweak  
393 4401d 2h h266 /highres/sprites/ correctly animated Polymer HUD Devastator (2510-2511)  
390 4405d 2h leod / glowmaps renamed for consistent naming style

hydrent -> hydrant
 
385 4412d 23h h266 /highres/sprites/ Cover #2614 with #2615 for portability instead of doing nothing.  
384 4413d 19h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
380 4417d 17h leod /highres/ Polymer-only diffuse maps renamed with "_d" for clarity  
348 4483d 17h spiker /