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Rev Age Author Path Log message Diff
218 4846d 22h plagman /highres/sprites/ New chaingun by Millenia, tweaked by empyrock. Needs a new hand and muzzleflash,
but is still better than the other one.
 
216 4847d 5h loomsday /highres/sprites/ Muzzleflash added to RPG  
215 4848d 0h loomsday /highres/sprites/ RPG tuning (still no muzzleflash)
Duke Fist, Knuckles tests
Hand skin tuning
 
207 4852d 21h plagman /highres/sprites/ Fix definitions for tripbomb/key hand.  
205 4854d 6h loomsday /highres/sprites/ ! DO NOT TOUCH - FOR TESTS ONLY !  
204 4855d 22h loomsday /highres/sprites/ Polymer-ready HUD RPG, first iteration  
196 4869d 21h plagman /highres/sprites/ Revert 2613 (HUD shotgun) to before rev 143.  
158 5039d 13h loomsday /highres/sprites/ commented out normalmap for HUD Devastator until better days, it appears to look horrible in many cases in intensively lit areas  
155 5054d 4h loomsday /highres/sprites/ HUD Devastator have been finally polymerized (supported in EDuke32 build 1699)  
143 5065d 2h nightfright / Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764  
66 5221d 19h h266 /highres/ new renders of all weapon/ammo/inven/pickup sprites (holoduke: revert)
shotgun ammo and knuckle crack converted to MD3
fixed freezer glow (lower resolution) nightvision glow (over-illumination, not base art)
additional "nocompress" primitives for status bar components
fixed shrinker & expander pickup defs
textures.def errors fixed
 
47 5297d 3h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
10 5376d 6h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
 
1 5515d 1h plagman / Initial revision. Copies everything from Parkar's private SVN server.