Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
297 4512d 3h spiker /highres/sprites/  
296 4512d 22h spiker /highres/sprites/  
293 4520d 9h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
239 4834d 22h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
231 4847d 7h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
221 4850d 22h nightfright /highres/sprites/ Fixing messed up #220 revision  
220 4850d 22h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
218 4854d 17h plagman /highres/sprites/ New chaingun by Millenia, tweaked by empyrock. Needs a new hand and muzzleflash,
but is still better than the other one.
 
216 4855d 0h loomsday /highres/sprites/ Muzzleflash added to RPG  
215 4855d 19h loomsday /highres/sprites/ RPG tuning (still no muzzleflash)
Duke Fist, Knuckles tests
Hand skin tuning
 
207 4860d 15h plagman /highres/sprites/ Fix definitions for tripbomb/key hand.  
205 4862d 1h loomsday /highres/sprites/ ! DO NOT TOUCH - FOR TESTS ONLY !  
204 4863d 17h loomsday /highres/sprites/ Polymer-ready HUD RPG, first iteration  
196 4877d 16h plagman /highres/sprites/ Revert 2613 (HUD shotgun) to before rev 143.  
158 5047d 8h loomsday /highres/sprites/ commented out normalmap for HUD Devastator until better days, it appears to look horrible in many cases in intensively lit areas  
155 5061d 22h loomsday /highres/sprites/ HUD Devastator have been finally polymerized (supported in EDuke32 build 1699)  
143 5072d 21h nightfright / Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764  
66 5229d 14h h266 /highres/ new renders of all weapon/ammo/inven/pickup sprites (holoduke: revert)
shotgun ammo and knuckle crack converted to MD3
fixed freezer glow (lower resolution) nightvision glow (over-illumination, not base art)
additional "nocompress" primitives for status bar components
fixed shrinker & expander pickup defs
textures.def errors fixed
 
47 5304d 21h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
10 5384d 1h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
 

Show All