Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
568 3915d 15h spiker /highres/sprites/ Mightyboot update  
564 3919d 12h spiker /highres/sprites/  
563 3919d 12h spiker /highres/sprites/ quick kick update  
562 3919d 13h spiker /highres/sprites/ new mighty boot  
545 3951d 18h spiker /highres/sprites/ Chaingun muzzle flash improvment  
544 3952d 19h spiker /highres/sprites/ Pistol hand update  
487 4091d 8h nightfright /highres/sprites/ Fix for HUD scubagear alignment (now centered), minor cleanup for new Duke model code  
394 4356d 9h loomsday /highres/sprites/ spec'n diffuse sharpness tweak  
393 4358d 14h h266 /highres/sprites/ correctly animated Polymer HUD Devastator (2510-2511)  
390 4362d 14h leod / glowmaps renamed for consistent naming style

hydrent -> hydrant
 
385 4370d 11h h266 /highres/sprites/ Cover #2614 with #2615 for portability instead of doing nothing.  
384 4371d 7h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
380 4375d 4h leod /highres/ Polymer-only diffuse maps renamed with "_d" for clarity  
348 4441d 5h spiker /