Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
545 4087d 7h spiker /highres/sprites/ Chaingun muzzle flash improvment  
544 4088d 8h spiker /highres/sprites/ Pistol hand update  
487 4226d 22h nightfright /highres/sprites/ Fix for HUD scubagear alignment (now centered), minor cleanup for new Duke model code  
394 4491d 22h loomsday /highres/sprites/ spec'n diffuse sharpness tweak  
393 4494d 3h h266 /highres/sprites/ correctly animated Polymer HUD Devastator (2510-2511)  
390 4498d 3h leod / glowmaps renamed for consistent naming style

hydrent -> hydrant
 
385 4506d 1h h266 /highres/sprites/ Cover #2614 with #2615 for portability instead of doing nothing.  
384 4506d 20h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
380 4510d 18h leod /highres/ Polymer-only diffuse maps renamed with "_d" for clarity  
348 4576d 18h spiker /