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Rev Age Author Path Log message Diff
238 4817d 13h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
231 4828d 14h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
177 4899d 19h plagman /highres/sprites/ Tweaked liztroop DEFs by DT.  
168 4948d 3h loomsday /highres/ test specmap for recon car, blended asphalt for Area 51, rotated fence to be properly displayed in Area 51  
139 5066d 5h loomsday /highres/ Tile #457 is now polymerized, draft specmaps added to Trooper: now the trooper's body is much less shiny than his gear  
133 5086d 4h nightfright / Added: #1820 (pal 17 skin); Modified: #783_s  
121 5102d 2h nightfright /highres/ Missing contents since 04-2010 (Part 1)  
97 5161d 13h loomsday /highres/sprites/ draft nrml+spec maps for NewBeast  
87 5173d 13h loomsday /highres/sprites/ glossy slimy slimers FTW  
86 5174d 4h loomsday /highres/sprites/ eggs covered with slime, anyone? :)
md3 conversion was inevitable, since I don't see specular (and maybe normal) on md2 models.
 
47 5286d 4h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
10 5365d 7h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
 
1 5504d 3h plagman / Initial revision. Copies everything from Parkar's private SVN server.