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Subversion Repositories
duke3d_hrp
(root)
/
highres
/
sprites
/
props
/
0913_fence.md3
@ 340
– Rev 0
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284
4796d 0h
loomsday
/highres/sprites/props/
doublesided now
168
5108d 1h
loomsday
/highres/
test specmap for recon car, blended asphalt for Area 51, rotated fence to be properly displayed in Area 51
159
5185d 6h
loomsday
/highres/
0913 Fence update (improved wire net)
58
5405d 4h
loomsday
/highres/
#913 - created normalmap, used md3complier to rebuild geometry normals, still buggy, specularmap doesn't work on the model(s?), the model will probably be recreated one day;
#815 - revised to be less blurry and with specmap
1
5664d 0h
plagman
/
Initial revision. Copies everything from Parkar's private SVN server.