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284 4703d 17h loomsday /highres/sprites/props/ doublesided now  
280 4714d 6h nightfright / Modified: #342, 343, 821, 916, 917  
270 4780d 20h spiker /highres/ Content by Lightsource  
241 4874d 21h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4875d 20h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
235 4891d 19h nightfright / empyrock modifications from Mar 28  
231 4896d 4h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4896d 19h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
225 4897d 20h loomsday /highres/sprites/ fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update
 
168 5015d 17h loomsday /highres/ test specmap for recon car, blended asphalt for Area 51, rotated fence to be properly displayed in Area 51  
159 5092d 22h loomsday /highres/ 0913 Fence update (improved wire net)  
126 5167d 3h nightfright / Added: glowmaps for #387-389, 389_24; Removed: 551_1 (does not work)  
125 5167d 18h nightfright / Added: #276 (pal23), 401 (pal1/2), 551 (pal1), 707/708 (pal1), 4419; Modified: E4L7.mhk  
121 5169d 17h nightfright /highres/ Missing contents since 04-2010 (Part 1)  
70 5259d 14h h266 /highres/sprites/props/ new #920 render  
58 5312d 21h loomsday /highres/ #913 - created normalmap, used md3complier to rebuild geometry normals, still buggy, specularmap doesn't work on the model(s?), the model will probably be recreated one day;
#815 - revised to be less blurry and with specmap
 
47 5353d 18h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
21 5375d 18h nightfright / Added: Normalmaps (#609, 771/772, 1082-1087, 4240-4245, 5105), Palettes (370_7, 387_18, 961_14, 1042_14, 4178_13, 4953_12) // Revisions: #4575, 4953 // Fixes: Scales corrections (#768, 961, 991)  
15 5429d 19h parkar /highres/ Improved Stall mesh.
fixed some missing textures.
 
10 5432d 22h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
 

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