Subversion Repositories duke3d_hrp

Rev

Hide changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff Changes
521 4132d 6h leod /highres/sprites/ PNGOUT optimizations part 10 (oops): sprites #1: build, decals, effects, jibs, projectiles, switches

Both new and old PNGs convert to binary identical TGAs
 
/highres/sprites/build/0002.png
/highres/sprites/build/0009.png
/highres/sprites/decals/0546_n.png
/highres/sprites/decals/0550.png
/highres/sprites/decals/0672.png
/highres/sprites/decals/0673.png
/highres/sprites/decals/0674.png
/highres/sprites/decals/0903.png
/highres/sprites/decals/0932.png
/highres/sprites/decals/0952.png
/highres/sprites/decals/0953.png
/highres/sprites/decals/0960.png
/highres/sprites/decals/1154.png
/highres/sprites/decals/1155.png
/highres/sprites/decals/1226.png
/highres/sprites/decals/1226_2.png
/highres/sprites/decals/1226_6.png
/highres/sprites/decals/1226_n.png
/highres/sprites/decals/1226_s.png
/highres/sprites/decals/1620.png
/highres/sprites/decals/1621.png
/highres/sprites/decals/1622.png
/highres/sprites/decals/1623.png
/highres/sprites/decals/2286.png
/highres/sprites/decals/2287.png
/highres/sprites/decals/2288.png
/highres/sprites/decals/2289.png
/highres/sprites/decals/2290.png
/highres/sprites/decals/2291.png
/highres/sprites/decals/2292.png
/highres/sprites/decals/2293.png
/highres/sprites/decals/2294.png
/highres/sprites/decals/2295.png
/highres/sprites/decals/2296.png
/highres/sprites/decals/2297.png
/highres/sprites/decals/2298.png
/highres/sprites/decals/2298_n.png
/highres/sprites/decals/2299.png
/highres/sprites/decals/2301.png
/highres/sprites/decals/2302.png
/highres/sprites/decals/2303.png
/highres/sprites/decals/2304.png
/highres/sprites/decals/2307.png
/highres/sprites/decals/2308.png
/highres/sprites/decals/4389.png
/highres/sprites/effects/0580.png
/highres/sprites/effects/0580_21.png
/highres/sprites/effects/0580_g.png
/highres/sprites/effects/0581.png
/highres/sprites/effects/0581_21.png
/highres/sprites/effects/0581_g.png
/highres/sprites/effects/0582_21.png
/highres/sprites/effects/0582_g.png
/highres/sprites/effects/0583.png
/highres/sprites/effects/0583_21.png
/highres/sprites/effects/0583_g.png
/highres/sprites/effects/0634.png
/highres/sprites/effects/0634_10.png
/highres/sprites/effects/0634_2.png
/highres/sprites/effects/0634_g.png
/highres/sprites/effects/0635.png
/highres/sprites/effects/0635_10.png
/highres/sprites/effects/0635_2.png
/highres/sprites/effects/0635_g.png
/highres/sprites/effects/0636.png
/highres/sprites/effects/0636_10.png
/highres/sprites/effects/0636_2.png
/highres/sprites/effects/0636_g.png
/highres/sprites/effects/0637.png
/highres/sprites/effects/0637_10.png
/highres/sprites/effects/0637_2.png
/highres/sprites/effects/0637_g.png
/highres/sprites/effects/0660.png
/highres/sprites/effects/0660_13.png
/highres/sprites/effects/0660_23.png
/highres/sprites/effects/0661.png
/highres/sprites/effects/0662.png
/highres/sprites/effects/0663.png
/highres/sprites/effects/0663_0.png
/highres/sprites/effects/0921.png
/highres/sprites/effects/0922.png
/highres/sprites/effects/0923.png
/highres/sprites/effects/0924.png
/highres/sprites/effects/1031_glasspieces.png
/highres/sprites/effects/1092_g.png
/highres/sprites/effects/1093_g.png
/highres/sprites/effects/1094_g.png
/highres/sprites/effects/1095_g.png
/highres/sprites/effects/1250.png
/highres/sprites/effects/1251.png
/highres/sprites/effects/1252.png
/highres/sprites/effects/1253.png
/highres/sprites/effects/1254.png
/highres/sprites/effects/1255.png
/highres/sprites/effects/1256.png
/highres/sprites/effects/1257.png
/highres/sprites/effects/1258.png
/highres/sprites/effects/1259.png
/highres/sprites/effects/1380.png
/highres/sprites/effects/1381.png
/highres/sprites/effects/1382.png
/highres/sprites/effects/1630.png
/highres/sprites/effects/1631.png
/highres/sprites/effects/1632.png
/highres/sprites/effects/1633.png
/highres/sprites/effects/1634.png
/highres/sprites/effects/1635.png
/highres/sprites/effects/1671.png
/highres/sprites/effects/1672.png
/highres/sprites/effects/1673.png
/highres/sprites/effects/1674.png
/highres/sprites/effects/1675.png
/highres/sprites/effects/1676.png
/highres/sprites/effects/1677.png
/highres/sprites/effects/1678.png
/highres/sprites/effects/1679.png
/highres/sprites/effects/1890.png
/highres/sprites/effects/1891.png
/highres/sprites/effects/1892.png
/highres/sprites/effects/1896.png
/highres/sprites/effects/1897.png
/highres/sprites/effects/1898.png
/highres/sprites/effects/1899.png
/highres/sprites/effects/1900.png
/highres/sprites/effects/1901.png
/highres/sprites/effects/1902.png
/highres/sprites/effects/1903.png
/highres/sprites/effects/1904.png
/highres/sprites/effects/1906.png
/highres/sprites/effects/1907.png
/highres/sprites/effects/1909.png
/highres/sprites/effects/2066.png
/highres/sprites/effects/2067.png
/highres/sprites/effects/2068.png
/highres/sprites/effects/2069.png
/highres/sprites/effects/2070.png
/highres/sprites/effects/2071.png
/highres/sprites/effects/2072.png
/highres/sprites/effects/2073.png
/highres/sprites/effects/2074.png
/highres/sprites/effects/2075.png
/highres/sprites/effects/2076.png
/highres/sprites/effects/2077.png
/highres/sprites/effects/2078.png
/highres/sprites/effects/2079.png
/highres/sprites/effects/2221.png
/highres/sprites/effects/2222.png
/highres/sprites/effects/2224.png
/highres/sprites/effects/2225.png
/highres/sprites/effects/2226.png
/highres/sprites/effects/2228.png
/highres/sprites/effects/2232.png
/highres/sprites/effects/2233.png
/highres/sprites/effects/2234.png
/highres/sprites/effects/2236.png
/highres/sprites/effects/2238.png
/highres/sprites/effects/2270.png
/highres/sprites/effects/2271.png
/highres/sprites/effects/2272.png
/highres/sprites/effects/2273.png
/highres/sprites/effects/2274.png
/highres/sprites/effects/2275.png
/highres/sprites/effects/2276.png
/highres/sprites/effects/2277.png
/highres/sprites/effects/2278.png
/highres/sprites/effects/2279.png
/highres/sprites/effects/2280.png
/highres/sprites/effects/2281.png
/highres/sprites/effects/2282.png
/highres/sprites/effects/2283.png
/highres/sprites/effects/2310.png
/highres/sprites/effects/2311.png
/highres/sprites/effects/2312.png
/highres/sprites/effects/2313.png
/highres/sprites/effects/2314.png
/highres/sprites/effects/2315.png
/highres/sprites/effects/2316.png
/highres/sprites/effects/2317.png
/highres/sprites/effects/2318.png
/highres/sprites/effects/2319.png
/highres/sprites/effects/2320.png
/highres/sprites/effects/2321.png
/highres/sprites/effects/2322.png
/highres/sprites/effects/2323.png
/highres/sprites/effects/2329.png
/highres/sprites/effects/2331.png
/highres/sprites/effects/2332.png
/highres/sprites/effects/2390_scrap1.png
/highres/sprites/effects/2400_scrap2.png
/highres/sprites/effects/2404_scrap3.png
/highres/sprites/effects/2408_scrap4.png
/highres/sprites/effects/2416_scrap6.png
/highres/sprites/effects/2567_laser.png
/highres/sprites/effects/2567_laser_1.png
/highres/sprites/effects/2567_laser_8.png
/highres/sprites/effects/2595_shotspark1.png
/highres/sprites/effects/4525.png
/highres/sprites/effects/4525_10.png
/highres/sprites/effects/4525_g.png
/highres/sprites/effects/4526.png
/highres/sprites/effects/4526_10.png
/highres/sprites/effects/4526_g.png
/highres/sprites/effects/4527.png
/highres/sprites/effects/4527_10.png
/highres/sprites/effects/4527_g.png
/highres/sprites/effects/4528.png
/highres/sprites/effects/4528_10.png
/highres/sprites/effects/4528_g.png
/highres/sprites/jibs/1528_dukearm.png
/highres/sprites/jibs/1536_dukeleg.png
/highres/sprites/jibs/1536_dukeleg_12_18.png
/highres/sprites/jibs/1536_dukeleg_14.png
/highres/sprites/jibs/1536_dukeleg_15.png
/highres/sprites/jibs/1536_dukeleg_16.png
/highres/sprites/jibs/1536_dukeleg_21.png
/highres/sprites/jibs/2201_enforcerjibs.png
/highres/sprites/jibs/2250_eyeball.png
/highres/sprites/jibs/2300_ooz.png
/highres/sprites/jibs/2309_ooz2.png
/highres/sprites/projectiles/1360.png
/highres/sprites/projectiles/1361.png
/highres/sprites/projectiles/1362.png
/highres/sprites/projectiles/1363.png
/highres/sprites/projectiles/1364.png
/highres/sprites/projectiles/1365.png
/highres/sprites/projectiles/1366.png
/highres/sprites/projectiles/1367.png
/highres/sprites/projectiles/1368.png
/highres/sprites/projectiles/1369.png
/highres/sprites/projectiles/1370.png
/highres/sprites/projectiles/1371.png
/highres/sprites/projectiles/1372.png
/highres/sprites/projectiles/1373.png
/highres/sprites/projectiles/1374.png
/highres/sprites/projectiles/1375.png
/highres/sprites/projectiles/1376.png
/highres/sprites/projectiles/1377.png
/highres/sprites/projectiles/1378.png
/highres/sprites/projectiles/1379.png
/highres/sprites/projectiles/1625.png
/highres/sprites/projectiles/1636.png
/highres/sprites/projectiles/1637.png
/highres/sprites/projectiles/1638.png
/highres/sprites/projectiles/1641.png
/highres/sprites/projectiles/1642.png
/highres/sprites/projectiles/1643.png
/highres/sprites/projectiles/1646.png
/highres/sprites/projectiles/1647.png
/highres/sprites/projectiles/1648.png
/highres/sprites/projectiles/1649.png
/highres/sprites/projectiles/1650_blgrenade_g.png
/highres/sprites/projectiles/1656.png
/highres/sprites/projectiles/1657.png
/highres/sprites/projectiles/1658.png
/highres/sprites/projectiles/1659.png
/highres/sprites/projectiles/2448.png
/highres/sprites/projectiles/2449.png
/highres/sprites/projectiles/2450.png
/highres/sprites/projectiles/2451.png
/highres/sprites/projectiles/2533.png
/highres/sprites/projectiles/2534.png
/highres/sprites/projectiles/2535.png
/highres/sprites/projectiles/2605_rocket.png
/highres/sprites/switches/0130_accessswitch_g.png
/highres/sprites/switches/0131_accessswitch_g.png
/highres/sprites/switches/0132_slotdoor_g.png
/highres/sprites/switches/0133_slotdoor_g.png
/highres/sprites/switches/0134_lightswitch_green_g.png
/highres/sprites/switches/0134_lightswitch_red_g.png
/highres/sprites/switches/0136.png
/highres/sprites/switches/0136_sdoorswitch_green_d.png
/highres/sprites/switches/0136_sdoorswitch_green_d_g.png
/highres/sprites/switches/0136_sdoorswitch_red_d.png
/highres/sprites/switches/0136_sdoorswitch_red_d_g.png
/highres/sprites/switches/0136_sdoorswitch_red_s.png
/highres/sprites/switches/0137.png
/highres/sprites/switches/0138_slightswitch_green_g.png
/highres/sprites/switches/0138_slightswitch_red.png
/highres/sprites/switches/0138_slightswitch_red_g.png
/highres/sprites/switches/0140_fsswitch.png
/highres/sprites/switches/0140_fsswitch_g.png
/highres/sprites/switches/0141_fsswitch.png
/highres/sprites/switches/0141_fsswitch_g.png
/highres/sprites/switches/0142_nukebutton.png
/highres/sprites/switches/0142_nukebutton_13.png
/highres/sprites/switches/0146_multiswitch_g.png
/highres/sprites/switches/0165_g.png
/highres/sprites/switches/0166_techswitch.png
/highres/sprites/switches/0166_techswitch_g.png
/highres/sprites/switches/0167_techswitch.png
/highres/sprites/switches/0167_techswitch_g.png
/highres/sprites/switches/0171_accessswitch2_g.png
/highres/sprites/switches/0712_lightswitch_d.png
/highres/sprites/switches/0712_lightswitch_n.png
/highres/sprites/switches/0860_powerswitch_off_g.png
/highres/sprites/switches/0861_powerswitch_on_g.png
/highres/sprites/switches/0862_lockswitch1.png
/highres/sprites/switches/0862_lockswitch1_g.png
/highres/sprites/switches/0863_lockswitch1.png
/highres/sprites/switches/0863_lockswitch1_g.png
/highres/sprites/switches/0864_powerswitch2_g.png
/highres/sprites/switches/1111_handswitch_off.png
/highres/sprites/switches/1112_handswitch_on.png
/highres/sprites/switches/1123_pullswitch_g.png
/highres/sprites/switches/1142_alienswitch.png
/highres/sprites/switches/1143_alienswitch.png
/highres/sprites/switches/1143_alienswitch_g.png
/highres/sprites/switches/2444.png
/highres/sprites/switches/4483.png
/highres/sprites/switches/4954_switchbroke.png
/highres/sprites/switches_polymost/0136_sdoorswitch_green_g.png
/highres/sprites/switches_polymost/0136_sdoorswitch_red_g.png
/highres/sprites/switches_polymost/0712_lightswitch.png
442 4290d 1h leod / 0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more
 
/highres/sprites/switches/0712_lightswitch_d.png
/highres/sprites/switches_polymost
/highres/sprites/switches_polymost/0712_lightswitch.md3
/highres/sprites/switches_polymost/0712_lightswitch.png
/maphacks/dukeplus/action7.mhk
/maphacks/marquez/orbital_oblivion/DEMOUNT.mhk
/maphacks/usermaps/AnarchyC-notDcHrp1.57.mhk
/maphacks/usermaps/AnarchyC.mhk
/maphacks/usermaps/Hostel.mhk
/maphacks/usermaps/Overtime-notDcHrp1.57.mhk
/maphacks/usermaps/Overtime.mhk
/maphacks/usermaps/cave.mhk
/maphacks/usermaps/libraryl.mhk
/maphacks/usermaps/redlight.mhk
/highres/sprites/switches/0712_lightswitch.png
/highres/sprites/props/0917_firealarm.md3
/highres/sprites/props/0917_firealarm_n.png
/highres/sprites/signs/0961_exit.md3
/highres/sprites/signs/0961_exit_n.png
/highres/sprites/switches.def
/highres/sprites/switches_polymost.def
/maphacks/dukeplus/dukeplus_mhk.def
/maphacks/marquez/marquez_mhk.def
/maphacks/usermaps_mhk.def