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318 4492d 19h leod /highres/sprites/firstperson/ PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)  
315 4493d 17h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
314 4493d 21h spiker /highres/sprites/firstperson/ small tweak  
313 4493d 22h spiker /highres/sprites/ More pisol adjustmenst + normal fix for scuba  
310 4496d 2h leod /highres/ Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes

Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
 
309 4498d 16h leod /highres/sprites/ effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)

All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3.
 
299 4500d 14h h266 /highres/sprites/ Fix pal 12/18 of the Alien Queen in monsters.def.  
297 4512d 3h spiker /highres/sprites/  
296 4512d 23h spiker /highres/sprites/  
293 4520d 9h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4522d 4h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
290 4532d 20h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4532d 21h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
284 4654d 20h loomsday /highres/sprites/props/ doublesided now  
280 4665d 10h nightfright / Modified: #342, 343, 821, 916, 917  
277 4722d 0h spiker /highres/sprites/ Decal and muzzle tweaks  
271 4731d 4h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4732d 0h spiker /highres/ Content by Lightsource  
265 4749d 12h spiker /highres/ Fixes some broken normal maps  
262 4787d 22h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  

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