Rev |
Age |
Author |
Path |
Log message |
Diff |
Changes |
321 |
4524d 21h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
/highres/sprites/firstperson.def /highres/sprites/firstperson/2524_pistol.md3 /highres/sprites/firstperson/2532_cliphand.md3 /highres/sprites/firstperson/duke_hand_d.png /highres/sprites/firstperson/duke_hand_s.png
|
319 |
4527d 10h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
/highres/detail/paper_crumpled.png
/highres/sprites/props.def /highres/sprites/props_polymost.def /highres/sprites/signs.def /highres/sprites/signs_polymost.def
|
318 |
4529d 12h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
/highres/sprites/firstperson/2615.png
|
315 |
4530d 10h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
/duke3d_hrp_polymost.def /highres/screen/menu/2492_polymost.png /highres/screen/menu/2492_ver_polymost.png /highres/screen/menu_polymost.def /highres/screen_polymost.def /highres/sprites/characters/0603_hair.png /highres/sprites/characters/0603_hangbabe.md3 /highres/sprites/characters/0603_skin.png /highres/sprites/characters_polymost.def /highres/sprites/decals_polymost.def /highres/sprites/effects_polymost.def /highres/sprites/firstperson_polymost /highres/sprites/firstperson_polymost.def /highres/sprites/firstperson_polymost/1640_fist.md3 /highres/sprites/firstperson_polymost/1640_fist.png /highres/sprites/firstperson_polymost/2324_crackknuckles.md3 /highres/sprites/firstperson_polymost/2324_crackknuckles.png /highres/sprites/firstperson_polymost/2510_devastator.jpg /highres/sprites/firstperson_polymost/2510_devastator.md3 /highres/sprites/firstperson_polymost/2510_devastator_f.jpg /highres/sprites/firstperson_polymost/2510_devastator_g.png /highres/sprites/firstperson_polymost/2524_pistol.md3 /highres/sprites/firstperson_polymost/2524_pistol.png /highres/sprites/firstperson_polymost/2524_pistol_g.png /highres/sprites/firstperson_polymost/2530_clip.md3 /highres/sprites/firstperson_polymost/2532_cliphand.md3 /highres/sprites/firstperson_polymost/2536_chaingun.md3 /highres/sprites/firstperson_polymost/2536_chaingun.png /highres/sprites/firstperson_polymost/2536_chaingun_f.png /highres/sprites/firstperson_polymost/2544_rpg.md3 /highres/sprites/firstperson_polymost/2544_rpg.png /highres/sprites/firstperson_polymost/2548_freezer.jpg /highres/sprites/firstperson_polymost/2548_freezer_f.jpg /highres/sprites/firstperson_polymost/2548_freezer_f_g.png /highres/sprites/firstperson_polymost/2563_tripkeyhand.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_10.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_11_22.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_12_18.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_13.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_14.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_15.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_16.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_21.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_23.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_24.png /highres/sprites/firstperson_polymost/2568_keycardhand.md3 /highres/sprites/firstperson_polymost/2581_scuba.md3 /highres/sprites/ice/0603_hangbabe_ice.png /highres/sprites/ice_polymost.def /highres/sprites/jibs_polymost.def /highres/sprites/monsters_polymost /highres/sprites/monsters_polymost.def /highres/sprites/monsters_polymost/1680_trooper.md3 /highres/sprites/monsters_polymost/1680_trooper_blue.png /highres/sprites/monsters_polymost/1680_trooper_blue_dead.png /highres/sprites/monsters_polymost/1680_trooper_g.png /highres/sprites/monsters_polymost/1680_trooper_gray.png /highres/sprites/monsters_polymost/1680_trooper_gray_dead.png /highres/sprites/monsters_polymost/1680_trooper_green.png /highres/sprites/monsters_polymost/1680_trooper_green_dead.png /highres/sprites/monsters_polymost/1680_trooper_red.png /highres/sprites/monsters_polymost/1680_trooper_red_dead.png /highres/sprites/monsters_polymost/2760_overlord.md3 /highres/sprites/monsters_polymost/2760_overlord.png /highres/sprites/monsters_polymost/2760_overlord_glow.png /highres/sprites/monsters_polymost/2760_overlord_pain.png /highres/sprites/pickups_polymost /highres/sprites/pickups_polymost.def /highres/sprites/pickups_polymost/0021_pistol.jpg /highres/sprites/pickups_polymost/0021_pistol.md3 /highres/sprites/pickups_polymost/0028_shotgun.jpg /highres/sprites/pickups_polymost/0028_shotgun.md3 /highres/sprites/projectiles_polymost.def /highres/sprites/props_polymost /highres/sprites/props_polymost.def /highres/sprites/props_polymost/0913_fence.md3 /highres/sprites/props_polymost/0916_fireext.md3 /highres/sprites/props_polymost/0916_fireext.png /highres/sprites/props_polymost/0917_firealarm.jpg /highres/sprites/props_polymost/0917_firealarm.md3 /highres/sprites/signs_polymost.def /highres/sprites/switches_polymost.def /highres/sprites_polymost.def /highres/textures_polymost.def
/duke3d_hrp.def /highres/sprites/ice.def
|
314 |
4530d 14h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
/highres/sprites/firstperson/2524_pistol.md3
|
313 |
4530d 15h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
/highres/sprites/firstperson/2524.png
/highres/sprites/firstperson/2524_pistol.png /highres/sprites/firstperson/2524_pistol_g.png
/highres/sprites/firstperson.def /highres/sprites/firstperson/2524_pistol.md3 /highres/sprites/firstperson/2530_clip.md3 /highres/sprites/firstperson/2532_cliphand.md3 /highres/sprites/firstperson/2581_scuba.md3
|
310 |
4532d 19h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|
/highres/sprites/characters/0603_skin_g.png /highres/sprites/characters/4510_pirate1a_12_18.png /highres/sprites/monsters/4740_queen_12_18.png /highres/sprites/monsters/4740_queen_death_12_18.png
/highres/sprites/characters/4510_pirate1a_12.png /highres/sprites/monsters/4740_queen_12.png /highres/sprites/monsters/4740_queen_death_12.png
/highres/projections.def /highres/screen.def /highres/screen/fonts.def /highres/screen/menu.def /highres/skyboxes.def /highres/sprites.def /highres/sprites/build.def /highres/sprites/characters.def /highres/sprites/decals.def /highres/sprites/effects.def /highres/sprites/firstperson.def /highres/sprites/ice.def /highres/sprites/jibs.def /highres/sprites/monsters.def /highres/sprites/pickups.def /highres/sprites/projectiles.def /highres/sprites/props.def /highres/sprites/signs.def /highres/sprites/switches.def /highres/textures.def
|
309 |
4535d 9h |
leod |
/highres/sprites/ |
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3. |
|
/highres/sprites/effects/0663_0.png /highres/sprites/effects/0663_2.png /highres/sprites/effects/0663_7.png /highres/sprites/signs/0937_d.png /highres/sprites/signs/1042_d.png /highres/sprites/switches/0136_sdoorswitch_green_d.png /highres/sprites/switches/0136_sdoorswitch_green_d_g.png /highres/sprites/switches/0136_sdoorswitch_red_d.png /highres/sprites/switches/0136_sdoorswitch_red_d_g.png
/highres/sprites/signs.def /highres/sprites/signs/0937.png /highres/sprites/signs/1042.png /highres/sprites/switches.def /highres/sprites/switches/0136_sdoorswitch_green.png /highres/sprites/switches/0136_sdoorswitch_green_glow.png /highres/sprites/switches/0136_sdoorswitch_red.png /highres/sprites/switches/0136_sdoorswitch_red_glow.png
|
299 |
4537d 7h |
h266 |
/highres/sprites/ |
Fix pal 12/18 of the Alien Queen in monsters.def. |
|
/highres/sprites/monsters.def
|
297 |
4548d 20h |
spiker |
/highres/sprites/ |
|
|
/highres/sprites/firstperson.def /highres/sprites/firstperson/2524_pistol.md3 /highres/sprites/pickups/0021_pistol_s.png
|
296 |
4549d 16h |
spiker |
/highres/sprites/ |
|
|
/highres/sprites/firstperson.def /highres/sprites/firstperson/2524_pistol.md3 /highres/sprites/pickups/0021_pistol_d.png /highres/sprites/pickups/0021_pistol_s.png
|
293 |
4557d 2h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
/highres/sprites/firstperson/2615.png
/highres/screen/menu/2492_ver.png /highres/sprites/firstperson.def /hrp_readme.txt
|
292 |
4558d 21h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
/highres/textures/0707_7_d.png /highres/textures/0708_7_d.png
/E1L1.mhk /E1L2.mhk /E1L3.mhk /E1L4.mhk /E1L5.mhk /E1L6.mhk /E1L7.mhk /E1L8.mhk /E2L1.mhk /E2L10.mhk /E2L11.mhk /E2L2.mhk /E2L3.mhk /E2L4.mhk /E2L5.mhk /E2L6.mhk /E2L7.mhk /E2L8.mhk /E2L9.mhk /E3L1.mhk /E3L10.mhk /E3L11.mhk /E3L2.mhk /E3L3.mhk /E3L4.mhk /E3L5.mhk /E3L6.mhk /E3L7.mhk /E3L8.mhk /E3L9.mhk /E4L1.mhk /E4L10.mhk /E4L11.mhk /E4L2.mhk /E4L3.mhk /E4L4.mhk /E4L5.mhk /E4L6.mhk /E4L7.mhk /E4L8.mhk /E4L9.mhk /highres/screen/menu/2492_ver.png /highres/sprites/pickups.def /highres/sprites/pickups/0021_pistol.md3 /highres/sprites/pickups/0023_rpg.md3 /highres/sprites/pickups/0024_freezer.md3 /highres/sprites/pickups/0025_shrinker.md3 /highres/sprites/pickups/0028_shotgun.md3 /highres/sprites/pickups/0029_devastator.md3 /highres/sprites/pickups/0032_expander.md3 /highres/sprites/pickups/0037_freezerammo.md3 /highres/sprites/pickups/0045_expander_ammo.md3 /highres/sprites/pickups/0046_crystal.md3 /highres/sprites/pickups/0049_shotgunammo.md3 /highres/sprites/pickups/0060_keycard.md3 /highres/sprites/props.def /highres/sprites/props/0058_spacesuit.md3 /highres/textures.def /hrp_readme.txt
|
290 |
4569d 13h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
/highres/sprites/ice/0603_naked1_ice.png /highres/sprites/ice/0603_pants_ice.png /highres/sprites/ice/0603_slime_ice.png
/highres/sprites/ice/0603_hangbabe_ice.png
/highres/screen/menu/2492_ver.png /highres/sprites/ice.def /hrp_readme.txt
|
289 |
4569d 14h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
/highres/sprites/characters/0603_hair_d.png /highres/sprites/characters/0603_naked1.md3 /highres/sprites/characters/0603_naked1_d.png /highres/sprites/characters/0603_naked1_g.png /highres/sprites/characters/0603_pants_d.png /highres/sprites/characters/0603_slime_d.png /highres/sprites/characters/0603_slime_n.png /highres/sprites/characters/0603_slime_s.png
/highres/sprites/characters/0603_hair.png /highres/sprites/characters/0603_hangbabe.md3 /highres/sprites/characters/0603_skin.png /highres/sprites/characters/0603_skin_g.png
/E3L1.mhk /E3L3.mhk /E3L6.mhk /highres/screen/menu/2492_ver.png /highres/sprites/characters.def /hrp_readme.txt
|
284 |
4691d 13h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
/highres/sprites/props/0913_fence.md3
|
280 |
4702d 3h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
/highres/sprites/props/0916_fireext_s.png /highres/sprites/props/0917_firealarm.png /highres/sprites/props/0917_firealarm_s.png
/highres/sprites/props/0917_firealarm.jpg
/highres/screen/menu/2492_ver.png /highres/sprites/props.def /highres/sprites/props/0916_fireext.md3 /highres/sprites/props/0916_fireext.png /highres/sprites/props/0917_firealarm.md3 /highres/textures/0342.png /highres/textures/0342_s.png /highres/textures/0343.png /highres/textures/0343_s.png /highres/textures/0821.png /hrp_readme.txt
|
277 |
4758d 17h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
/highres/sprites/decals/0952.png /highres/sprites/firstperson/2541.png /highres/sprites/firstperson/2542.png /highres/sprites/firstperson/2543.png
|
271 |
4767d 21h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
/highres/sprites/effects/0921.png /highres/sprites/effects/0922.png /highres/sprites/effects/0923.png /highres/sprites/effects/0924.png /highres/sprites/effects/1671.png /highres/sprites/effects/1672.png /highres/sprites/effects/1673.png /highres/sprites/effects/1674.png /highres/sprites/effects/1675.png /highres/sprites/effects/1676.png /highres/sprites/effects/1677.png /highres/sprites/effects/1678.png /highres/sprites/effects/1679.png /highres/sprites/firstperson/2524_pistol.png /highres/sprites/firstperson/2524_pistol_g.png /highres/sprites/firstperson/2541.png /highres/sprites/firstperson/2542.png /highres/sprites/firstperson/2543.png /highres/sprites/firstperson/muzzle_flash_01.png /highres/sprites/projectiles/1360.png /highres/sprites/projectiles/1361.png /highres/sprites/projectiles/1362.png /highres/sprites/projectiles/1363.png /highres/sprites/projectiles/1364.png /highres/sprites/projectiles/1365.png /highres/sprites/projectiles/1366.png /highres/sprites/projectiles/1367.png /highres/sprites/projectiles/1368.png /highres/sprites/projectiles/1369.png /highres/sprites/projectiles/1370.png /highres/sprites/projectiles/1371.png /highres/sprites/projectiles/1372.png /highres/sprites/projectiles/1373.png /highres/sprites/projectiles/1374.png /highres/sprites/projectiles/1375.png /highres/sprites/projectiles/1376.png /highres/sprites/projectiles/1377.png /highres/sprites/projectiles/1378.png /highres/sprites/projectiles/1379.png /highres/sprites/projectiles/1641.png /highres/sprites/projectiles/1642.png /highres/sprites/projectiles/1643.png /highres/sprites/projectiles/1656.png /highres/sprites/projectiles/1657.png /highres/sprites/projectiles/1658.png /highres/sprites/projectiles/1659.png /highres/sprites/projectiles/2533.png /highres/sprites/projectiles/2534.png /highres/sprites/projectiles/2535.png /highres/textures.def /highres/textures/0803.png /highres/textures/0803_7.png /highres/textures/0803_n.png /highres/textures/3392.png /highres/textures/3401.png /highres/textures/3402.png /highres/textures/3403.png
|
270 |
4768d 17h |
spiker |
/highres/ |
Content by Lightsource |
|
/highres/sprites/decals/0550.png /highres/sprites/decals/0672.png /highres/sprites/decals/0673.png /highres/sprites/decals/0674.png /highres/sprites/effects/1630.png /highres/sprites/effects/1631.png /highres/sprites/effects/1632.png /highres/sprites/effects/1633.png /highres/sprites/effects/1634.png /highres/sprites/effects/1635.png /highres/sprites/firstperson/dollarnote.png /highres/sprites/monsters/1550_shark.png /highres/sprites/pickups/0049_shotgunammo.png /highres/sprites/props/0916_fireext.png /highres/sprites/signs/0848.png /highres/textures/0070.png /highres/textures/0070_n.png /highres/textures/0070_s.png /highres/textures/0884.png /highres/textures/0884_d.png /highres/textures/0884_n.png
|