Rev |
Age |
Author |
Path |
Log message |
Diff |
288 |
4538d 20h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4568d 8h |
spiker |
/highres/ |
|
|
286 |
4573d 20h |
spiker |
/highres/ |
4154 |
|
285 |
4600d 7h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4656d 20h |
spiker |
/highres/ |
|
|
281 |
4659d 20h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4666d 20h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4715d 7h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4723d 11h |
spiker |
/highres/ |
|
|
274 |
4732d 9h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4732d 10h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4732d 14h |
spiker |
/highres/textures/ |
|
|
271 |
4732d 14h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4733d 10h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4735d 12h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4736d 10h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
266 |
4747d 9h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4750d 23h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4769d 19h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4775d 15h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|