Rev |
Age |
Author |
Path |
Log message |
Diff |
292 |
4521d 22h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
288 |
4537d 3h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4566d 16h |
spiker |
/highres/ |
|
|
286 |
4572d 3h |
spiker |
/highres/ |
4154 |
|
285 |
4598d 14h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4655d 3h |
spiker |
/highres/ |
|
|
281 |
4658d 3h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4665d 3h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4713d 14h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4721d 18h |
spiker |
/highres/ |
|
|
274 |
4730d 16h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4730d 17h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4730d 21h |
spiker |
/highres/textures/ |
|
|
271 |
4730d 21h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4731d 17h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4733d 19h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4734d 18h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
266 |
4745d 16h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4749d 6h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4768d 2h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
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