Rev |
Age |
Author |
Path |
Log message |
Diff |
300 |
4514d 3h |
leod |
/highres/ |
First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png) |
|
298 |
4515d 6h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
295 |
4533d 4h |
spiker |
/highres/ |
281 |
|
294 |
4533d 21h |
spiker |
/highres/ |
Added 4266 |
|
292 |
4536d 3h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
288 |
4551d 8h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4580d 21h |
spiker |
/highres/ |
|
|
286 |
4586d 8h |
spiker |
/highres/ |
4154 |
|
285 |
4612d 20h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4669d 8h |
spiker |
/highres/ |
|
|
281 |
4672d 8h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4679d 9h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4727d 20h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4736d 0h |
spiker |
/highres/ |
|
|
274 |
4744d 21h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4744d 23h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4745d 3h |
spiker |
/highres/textures/ |
|
|
271 |
4745d 3h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4745d 23h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4748d 0h |
loomsday |
/highres/ |
polymerTile #318 |
|