Rev |
Age |
Author |
Path |
Log message |
Diff |
292 |
4515d 9h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
288 |
4530d 14h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4560d 2h |
spiker |
/highres/ |
|
|
286 |
4565d 14h |
spiker |
/highres/ |
4154 |
|
285 |
4592d 1h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4648d 14h |
spiker |
/highres/ |
|
|
281 |
4651d 14h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4658d 14h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4707d 1h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4715d 5h |
spiker |
/highres/ |
|
|
274 |
4724d 3h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4724d 4h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4724d 8h |
spiker |
/highres/textures/ |
|
|
271 |
4724d 8h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4725d 4h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4727d 6h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4728d 4h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
266 |
4739d 3h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4742d 17h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4761d 13h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|