Rev |
Age |
Author |
Path |
Log message |
Diff |
292 |
4609d 9h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
288 |
4624d 14h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4654d 2h |
spiker |
/highres/ |
|
|
286 |
4659d 14h |
spiker |
/highres/ |
4154 |
|
285 |
4686d 1h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4742d 14h |
spiker |
/highres/ |
|
|
281 |
4745d 14h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4752d 14h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4801d 1h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4809d 5h |
spiker |
/highres/ |
|
|
274 |
4818d 3h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4818d 4h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4818d 8h |
spiker |
/highres/textures/ |
|
|
271 |
4818d 8h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4819d 4h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4821d 6h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4822d 4h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
266 |
4833d 3h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4836d 17h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4855d 12h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|