Rev |
Age |
Author |
Path |
Log message |
Diff |
301 |
4493d 13h |
leod |
/highres/textures/ |
fix case of 1151 #1 |
|
300 |
4493d 14h |
leod |
/highres/ |
First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png) |
|
298 |
4494d 16h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
295 |
4512d 15h |
spiker |
/highres/ |
281 |
|
294 |
4513d 7h |
spiker |
/highres/ |
Added 4266 |
|
292 |
4515d 14h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
288 |
4530d 19h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4560d 7h |
spiker |
/highres/ |
|
|
286 |
4565d 19h |
spiker |
/highres/ |
4154 |
|
285 |
4592d 6h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4648d 19h |
spiker |
/highres/ |
|
|
281 |
4651d 19h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4658d 19h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4707d 6h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4715d 10h |
spiker |
/highres/ |
|
|
274 |
4724d 8h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4724d 9h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4724d 13h |
spiker |
/highres/textures/ |
|
|
271 |
4724d 13h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4725d 9h |
spiker |
/highres/ |
Content by Lightsource |
|