Rev |
Age |
Author |
Path |
Log message |
Diff |
292 |
4529d 20h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
288 |
4545d 1h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4574d 14h |
spiker |
/highres/ |
|
|
286 |
4580d 1h |
spiker |
/highres/ |
4154 |
|
285 |
4606d 13h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
283 |
4663d 1h |
spiker |
/highres/ |
|
|
281 |
4666d 1h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4673d 2h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4721d 13h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
276 |
4729d 17h |
spiker |
/highres/ |
|
|
274 |
4738d 14h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4738d 16h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4738d 20h |
spiker |
/highres/textures/ |
|
|
271 |
4738d 20h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4739d 16h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4741d 17h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4742d 16h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
266 |
4753d 14h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4757d 4h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4776d 0h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
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