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520 3996d 12h leod /highres/textures/ PNGOUT optimizations part 8: textures #6

Both new and old PNGs convert to binary identical TGAs
 
519 3996d 12h leod /highres/textures/ PNGOUT optimizations part 7: textures #5

Both new and old PNGs convert to binary identical TGAs
 
518 3996d 12h leod /highres/textures/ PNGOUT optimizations part 6: textures #4

Both new and old PNGs convert to binary identical TGAs
 
517 3996d 12h leod /highres/textures/ PNGOUT optimizations part 6: textures #3

Both new and old PNGs convert to binary identical TGAs
 
516 3996d 13h leod /highres/textures/ PNGOUT optimizations part 5: textures #2

Both new and old PNGs convert to binary identical TGAs
 
515 3996d 13h leod /highres/textures/ PNGOUT optimizations part 4: textures #1

Both new and old PNGs convert to binary identical TGAs
 
504 4048d 2h leod / tiles 0879 / 0880 by Steveeeie (880 rotated by 180 degrees, scaled)

UserMapHacks for DukePlus
 
503 4050d 6h loomsday /highres/ #4117 polymost version  
502 4050d 12h loomsday /highres/ #4350 polymer + #4349 sharpen  
501 4050d 23h loomsday /highres/ #4349 polymer, w/o parallax to match 4350 which is a sprite-only texture  
482 4125d 3h spiker /highres/ Marked pipebomb, 5099-5104  
457 4138d 7h spiker /highres/textures/ 4264 color match  
453 4139d 4h spiker /highres/ 4274  
452 4140d 23h loomsday /highres/ tile #314 polymer version  
450 4143d 2h spiker /highres/ 4264  
449 4143d 5h spiker /highres/textures/ ...normal map update  
448 4143d 6h spiker /highres/textures/ 4265 normal map update  
447 4146d 1h loomsday /highres/ a normalmap for #228  
446 4146d 2h loomsday /highres/ tile #313 polymer version  
444 4147d 21h loomsday /highres/ tile #1024 polymer version  

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