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duke3d_hrp
(root)
/
highres
/
textures
/
0153_g.png
@ 386
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633
3904d 5h
leod
/
Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed
515
4138d 12h
leod
/highres/textures/
PNGOUT optimizations part 4: textures #1
Both new and old PNGs convert to binary identical TGAs
395
4500d 22h
leod
/highres/
Polymer glowmaps renamed
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance NOT to introduce a textures_polymost folder.
348
4586d 21h
spiker
/