Rev |
Age |
Author |
Path |
Log message |
Diff |
114 |
5204d 4h |
loomsday |
/highres/ |
Tile #0449 is now polymerized |
|
113 |
5205d 4h |
loomsday |
/highres/ |
|
|
110 |
5212d 23h |
devastator |
/highres/textures/ |
texture files for 454 |
|
109 |
5213d 0h |
loomsday |
/highres/ |
Tile #448 is now polymer-ready, also created a non-polymer diffuse "0448.png" but how the hell does it work? |
|
107 |
5214d 3h |
piterplus |
/highres/textures/ |
Normals+specular for 1137, 1138 |
|
105 |
5216d 1h |
loomsday |
/highres/ |
normal + spec maps created for Ooz's #724 diffuse |
|
100 |
5224d 2h |
loomsday |
/highres/ |
pal 22 for tile #0156, which can be seen on e1l3 |
|
93 |
5236d 1h |
piterplus |
/highres/ |
Normal map for 0893-0895. |
|
84 |
5245d 6h |
loomsday |
/highres/ |
normals and speculars for Tiles #0346, 0743 posted by Ozz @ duke4.net forum |
|
83 |
5245d 10h |
loomsday |
/highres/ |
oops, my bad (just forgot to mark them to be added to svn and since the log showed no errors at my end I was thinking that everything is ok) |
|
82 |
5245d 23h |
nightfright |
/ |
Updated/added: #1109 (n/s), 1124 (n/s) by gt1750 |
|
79 |
5250d 0h |
loomsday |
/highres/textures/ |
update for tiles #764, 823 diffuse textures' by Ozz @ duke4.net forums
also recreated normal and specular for #823 |
|
78 |
5252d 23h |
loomsday |
/highres/ |
Tile #455 is now polymer-ready, but hell.. it's used only in e2l11 and only a part of it, this is depressing |
|
73 |
5255d 22h |
loomsday |
/highres/ |
Tile #450 is now polymer-ready |
|
72 |
5257d 23h |
loomsday |
/highres/ |
Tile #447 is now polymer-ready, though it might look a bit poorer comparing to HRP version, but hell, I just have too much unfinished stuff to care about details invention |
|
71 |
5260d 1h |
loomsday |
/highres/ |
Tiles: 750, 1140, 1170, 1185, 1205, 3407,4275, 5116, 5117 were draftly polymerized |
|
69 |
5264d 0h |
loomsday |
/highres/textures/ |
#796, 819, 857, 858 draftly polymerized
#545 parallax params added to definition |
|
68 |
5264d 21h |
loomsday |
/highres/ |
#1103 and 4301 created by Devastator (yes, the same Devastator who created some famous maps with rating >90 :D). glossmaps and definitions by me. And yes, polymer ready. |
|
67 |
5271d 18h |
h266 |
/highres/textures/ |
#251-252 alt-pals now Polymer-ready |
|
63 |
5285d 23h |
loomsday |
/highres/ |
wall tiles #251-253 are now polymer ready except for their paletted versions [dunno if we should wait for proper palmap support]
tile #328 is now hi-res and polymer ready [something from the ep2 to-do list NightFright remined me to look into] |
|