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Subversion Repositories
duke3d_hrp
(root)
/
highres
/
textures
@ 252
– Rev 0
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237
4951d 20h
devastator
/highres/
349 and 454 diffuse update
234
4957d 19h
devastator
/highres/
333-334 Tentacles embracing
233
4958d 0h
devastator
/highres/
Remade 344 for future tentacle embracing.
229
4961d 14h
nightfright
/
Re-added (after rename): 249_d, 250_d/s, 746_n/s
228
4961d 14h
nightfright
/highres/textures/
Deleted for renaming: 249_D, 250_D/S, 746_N/S
227
4961d 14h
nightfright
/
Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)
226
4961d 15h
devastator
/highres/
1140 embracing set for japanese paper-walls
219
4963d 22h
devastator
/highres/
Embracing tentacles textures and gloss map for 0195
213
4968d 15h
devastator
/highres/textures/
updates for normal maps
212
4971d 14h
devastator
/highres/
3381 + specular map for 1169 + some fixes with parallax scale in tentacles
211
4971d 16h
devastator
/highres/textures/
heightmap update to fit others from set.
210
4973d 4h
devastator
/highres/textures/
249 and 250 polymer, wtf? have uploaded them yesterday
209
4973d 5h
devastator
/highres/textures/
renaming 1140
208
4973d 5h
devastator
/highres/
def and tex 5109 (brown alien tentacles)
206
4973d 13h
devastator
/highres/
A complete 1140, and complete 246 249 250
203
4978d 15h
devastator
/highres/
Texture 0246 polymer
202
4978d 21h
devastator
/highres/
1140 second iteration.(downsized to 256x now, fixed normal map as well as tiling seam)
TODO: completely get rid of horisontal visual seam.
201
4983d 14h
devastator
/highres/
1140 better version, also will go as base for overlapping in some other textures
197
4989d 15h
loomsday
/highres/
Tile #4117 plymerized
194
4991d 13h
loomsday
/highres/
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